Quick question about skills.
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- Yo_Yo
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Quick question about skills.
Do they progress, or am I always going to be terrible at cooking? :p
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- marol
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- Yo_Yo
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- N-Aldwitch
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Hehe very true, Yo_Yo.
Another question - I know you get better at it now, but, will it actually show it as one day 'skillful' then the next day 'expert' or will it always be skillful (just very very very skillfull XD )
Another question - I know you get better at it now, but, will it actually show it as one day 'skillful' then the next day 'expert' or will it always be skillful (just very very very skillfull XD )
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"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
- Chris Johnson
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- psymann
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You can also see them move up your list.
Say you had a score of 11 for cooking, 9 for forestry, 7 for refining, and 5 for digging, and say that the threshold was 0-9 awkward, 10-20 novice. (I have no idea what the numbers are, this is for example).
You'd get the list on your screen as:
Cooking - novice
Forestry - awkward
Refining - awkward
Digging - awkward
If you did a lot of digging, after a while, you'd see:
Cooking - novice
Forestry - awkward
Digging - awkward
Refining - awkward
Then, you'd eventually get to:
Cooking - novice
Digging - awkward
Forestry - awkward
Refining - awkward
And when your digging gets to 10, you'd see:
Cooking - novice
Digging - novice
Forestry - awkward
Refining - awkward
And more digging still, you'd get:
Digging - novice
Cooking - novice
Forestry - awkward
Refining - awkward
And so on.
So, if you have many skills tested already, you can gradually see your skills improve, even if the actual words don't change as quickly.
psymann
Say you had a score of 11 for cooking, 9 for forestry, 7 for refining, and 5 for digging, and say that the threshold was 0-9 awkward, 10-20 novice. (I have no idea what the numbers are, this is for example).
You'd get the list on your screen as:
Cooking - novice
Forestry - awkward
Refining - awkward
Digging - awkward
If you did a lot of digging, after a while, you'd see:
Cooking - novice
Forestry - awkward
Digging - awkward
Refining - awkward
Then, you'd eventually get to:
Cooking - novice
Digging - awkward
Forestry - awkward
Refining - awkward
And when your digging gets to 10, you'd see:
Cooking - novice
Digging - novice
Forestry - awkward
Refining - awkward
And more digging still, you'd get:
Digging - novice
Cooking - novice
Forestry - awkward
Refining - awkward
And so on.
So, if you have many skills tested already, you can gradually see your skills improve, even if the actual words don't change as quickly.
psymann
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- Chris Johnson
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Yes - good point - The skills are displayed as Psymann explains, with the highest skill shown first
For the record the full range of values for any skill are integers from 1000 to 10000
a skill value of 1000 to 2799 is displayed as 'awkwardly'
2800 to 4599 is 'novicely'
4600 to 6399 is 'efficiently'
6400 to 8199 is 'skillfully'
8200 to 10000 is 'expertly'
The strength rating is also based on a range of 1000 to 10000 and uses the same ranges in determining the 'much weaker' ,'weaker','average','stronger' and 'much stronger' strength descriptors used for your chars
For the record the full range of values for any skill are integers from 1000 to 10000
a skill value of 1000 to 2799 is displayed as 'awkwardly'
2800 to 4599 is 'novicely'
4600 to 6399 is 'efficiently'
6400 to 8199 is 'skillfully'
8200 to 10000 is 'expertly'
The strength rating is also based on a range of 1000 to 10000 and uses the same ranges in determining the 'much weaker' ,'weaker','average','stronger' and 'much stronger' strength descriptors used for your chars
- N-Aldwitch
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So killing 18,000 animals will get you from the end of an efficient hunter to the start of an expert hunter? Or does each kill have a different variable?
And how can one go about becoming stronger? Is it even possible?
And how can one go about becoming stronger? Is it even possible?
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
- marol
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- SekoETC
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I've been wondering if they're like that inside categories as well, since one of my characters was practicing fighting for years and it always remained his weakest skill, even though he didn't use the other skills that were also awkward. I've pretty much given up on him but he has a lot of food.
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Zanthos
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im pretty sure its been stated on the forums (im not gona dig) that on average a years worth of 100% constant work on a skill will move it up. SO that means it is added every tick, right? well if fighting goes by the same formula, it would take 8 days (with one target) to move it up the same ammount as 1 day of another skill. So you would have to attack someone every day for 8 years to see improvement.
Disclamer: I may very well be completly off the mark.
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- Sunni Daez
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Chris Johnson wrote:Yes - good point - The skills are displayed as Psymann explains, with the highest skill shown first
For the record the full range of values for any skill are integers from 1000 to 10000
a skill value of 1000 to 2799 is displayed as 'awkwardly'
2800 to 4599 is 'novicely'
4600 to 6399 is 'efficiently'
6400 to 8199 is 'skillfully'
8200 to 10000 is 'expertly'
The strength rating is also based on a range of 1000 to 10000 and uses the same ranges in determining the 'much weaker' ,'weaker','average','stronger' and 'much stronger' strength descriptors used for your chars
is there a way for me to see what those numbers are for my charri?
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- marol
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DELGRAD
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I had one character go from awkward farmer to expert in 2-4 years. It took another character 15-20 years to go from awkward hunter to skillfull.
Another character took about 10 years to go from novice to skillfull in forestry. Each of them has worked nearly nonstop on those skills.
I do not pay specific attention on skill improvement, but skills do not seem to progress at same rates. I may very well be wrong, but that is how I have observed it.
Out of 15 characters, not one has expert fighting. They don't need to fight though so it is no big deal.
Another character took about 10 years to go from novice to skillfull in forestry. Each of them has worked nearly nonstop on those skills.
I do not pay specific attention on skill improvement, but skills do not seem to progress at same rates. I may very well be wrong, but that is how I have observed it.
Out of 15 characters, not one has expert fighting. They don't need to fight though so it is no big deal.
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- Sunni Daez
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