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Decay changes???

Posted: Wed Feb 21, 2007 4:58 am
by Racetyme
So, in my long absence it seems I missed something important. Decay is now based on use? When did this happen, and how exactly does it work?

Posted: Wed Feb 21, 2007 5:23 am
by the_antisocial_hermit
It's based on both, really. Mostly focused on use now, but things still decay very, very slowly now over time. It's nice. You don't have to worry about something crumbling away too soon unless you use it a lot.

Posted: Wed Feb 21, 2007 6:14 am
by Racetyme
How much use does it take to wear something down?

Posted: Wed Feb 21, 2007 6:56 am
by SumBum
Would be nice if decay was also based on the skill of the person who made / last repaired an item. I don't know much about the specifics - is skill already a factor?

Posted: Wed Feb 21, 2007 7:35 am
by dryn
SumBum wrote:Would be nice if decay was also based on the skill of the person who made / last repaired an item. I don't know much about the specifics - is skill already a factor?


I don't believe it is in the game. Search through the suggestion forums, it's in there.

Posted: Wed Feb 21, 2007 11:24 am
by ceselb
Racetyme wrote:How much use does it take to wear something down?


That can be found in the wiki for each item. That info is again mostly up to date.