Just a few Questions.

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CantrFreak
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Just a few Questions.

Postby CantrFreak » Fri Jan 26, 2007 11:43 pm

Well, technically, its not a question.. but can somebody explain these new vehicle updates to me.

Basically, I really don't understand it since I can't find stuff about the Wiki.
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Redbeard
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Postby Redbeard » Sat Jan 27, 2007 12:27 am

:lol: When your motorized vehicle stops between towns and you are stuck pushing it to the next town... the new requirements will be come obvious...

Just kidding...
:wink:


I... for one... am very happy to see this new fuel restriction... there are just far too many motorized vehicles running around while most newspawns are trying to figure out what a bone shield does... Make technology harder to gain.
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SekoETC
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Postby SekoETC » Sat Jan 27, 2007 12:43 am

Oh yeah, I never stopped to think about that option, that fuel runs out while on a road. Cantrians cannot leave a vehicle while on the road so would they be forced to push the car/motorcycle to the next town? That would naturally go slower than normal walking speed. According to the current mechanics, you can only abbandon a vehicle while in town. That's a bit irrealistic, seeing that you might starve to death while trying to push a car on your own. The likeliest easy fix to this is to send the vehicle to the town it last left from, that way any teleportation there is will be a disadvantage.
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CantrFreak
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Postby CantrFreak » Sat Jan 27, 2007 1:13 am

8) Well, I know all that. But I need the details, like how the gas and everything is made.. and stuff. XD
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Oasis
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Postby Oasis » Sat Jan 27, 2007 1:14 am

I think the idea is that it will just move very very slowly once it runs out of gas. Anyone from RD correct me if I'm wrong. Teleporting back from whence you left might not be a bad idea, though, if it's apt to take a year to get anywhere otherwise.
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CantrFreak
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Postby CantrFreak » Sat Jan 27, 2007 1:20 am

Ok.. this is all informative and all.. What the heck.

I'd have to think that it will run ALOT slower before running out of gas, so it might have a chance to reach the next town. If it does run out, maybe teleportation..?
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SumBum
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Postby SumBum » Sat Jan 27, 2007 2:05 am

Chris Johnson wrote:If vehicles run out of fuel on a road they will move at a speed slower than walking until they reach the next town where they will be not move until they are refueled.


reference:
http://www.cantr.net/forum/viewtopic.php?t=6424&start=105
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the_antisocial_hermit
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Postby the_antisocial_hermit » Sat Jan 27, 2007 4:19 pm

Redbeard wrote:Make technology harder to gain.

It already wasn't that easy to gain. Not motorized vehicles. Most people that have those (that I've seen) have spent years working for one or coordinating for years to get them for the communities.
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Skulty
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Postby Skulty » Sat Jan 27, 2007 7:42 pm

Tell me about it... In my island (portuguese chars) it's still rare to see someone in a small wooden cart, and seeing steel is also a once in a lifetime experience! I have a char which talks about cars as if they were something from a world he had lived in before being born in this Cantr world and no one believes him... :?
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UloDeTero
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Postby UloDeTero » Wed Jan 31, 2007 5:29 pm

Hm...

Will there be some kind of fuel indicator?

1234-5.12: You notice that the fuel level is low.
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Chris Johnson
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Postby Chris Johnson » Wed Jan 31, 2007 5:48 pm

Yes there is a fuel indicator for engines which require fuel - visible on the location page .

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