why currency wont work in Cantr
Posted: Thu Dec 14, 2006 9:18 pm
Ive ran through a few possiblities as to why currency will not work, so here i go.
One IG we dont Value gold or silver more than iron or steel, people would rather have iron and steel than get rich with gold. face it in RL gold and silver dont do much either, we put more value in them than they are worth but we dont do that ingame so untill we put more value in gold and silver currency does not even stand a chance.
second is the lack of roleplaying in most areas, using coins requires you to roleplay heavily to make people belive that it is worth something.
third is that we use way to much OOC knowledge IG to get things done, how does a newspawn know how to make iron? how does a newspawn know how to make steel? it seems they are born with this knowledge and you never see someone explain it, again that comes done to good roleplaying.
why i posted this. so we can fix it. knowing our problem is the first step to fixing it, we will always use OOC knowledge to some point but we must try to limit that, think, gold, silver, copper should all be worth more than iron and steel. and roleplay more than you ever have
you dont need to be on all the time to roleplay very well.
One IG we dont Value gold or silver more than iron or steel, people would rather have iron and steel than get rich with gold. face it in RL gold and silver dont do much either, we put more value in them than they are worth but we dont do that ingame so untill we put more value in gold and silver currency does not even stand a chance.
second is the lack of roleplaying in most areas, using coins requires you to roleplay heavily to make people belive that it is worth something.
third is that we use way to much OOC knowledge IG to get things done, how does a newspawn know how to make iron? how does a newspawn know how to make steel? it seems they are born with this knowledge and you never see someone explain it, again that comes done to good roleplaying.
why i posted this. so we can fix it. knowing our problem is the first step to fixing it, we will always use OOC knowledge to some point but we must try to limit that, think, gold, silver, copper should all be worth more than iron and steel. and roleplay more than you ever have