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Ummm...what's going on? (The Server crashed?)
Posted: Mon Oct 09, 2006 10:46 pm
by frank094995
"...set the game database back to the state it was in on Friday at 13:00 GMT . Anything whihc happened inthe 72 hours since that time will not have occurred in the game."
Quote from Jos
Wow. Time travel.
Posted: Mon Oct 09, 2006 11:12 pm
by Antacid
It would be wierd if some sort of secret attack or murder has now been undone, and I bet there will be players who do things differently based on the knowledge of what's to come, even though they really shouldn't....
Reminds me of that Groundhog Day movie.
Posted: Mon Oct 09, 2006 11:19 pm
by Piscator
A collective deja-vu.
Posted: Mon Oct 09, 2006 11:26 pm
by deadboy
Antacid wrote:It would be wierd if some sort of secret attack or murder has now been undone, and I bet there will be players who do things differently based on the knowledge of what's to come, even though they really shouldn't....
Reminds me of that Groundhog Day movie.
Is this by any chance hinting at something?

. This is going to be so strange to play......
Also.....
AHHHHHHHHHHHHH
I really hate this time-warp. My newest character who I really liked no longer exists, and never did exist, wow that's confusing
Anyhow, I never played Anita Silverstone and that's who I'm annoyed by!
Also, back to what I just said, a whole well Rped scandal and perhaps war could be about to become rubbish to RP because of this.
This annoys me.
Posted: Mon Oct 09, 2006 11:30 pm
by west
Fun fact!
The last time this happened was in August 2003. Over two months (I think) of game time were rewound as if they'd never happened. A lot of fallout from that. One result was that the game was backed up far more frequently.
Posted: Mon Oct 09, 2006 11:36 pm
by deadboy
Two months would be bad, but at least by then you would have forgotten most of the things you had done, so it wouldn't feel like you were doing exactly the same things over again.
Posted: Mon Oct 09, 2006 11:41 pm
by Chris Johnson
I believe it was 3 months ... but in a lot of ways 3 days can be harder to cope with - its all more recent and it's suprising what can happen in 3 days even in sleepy towns
Posted: Mon Oct 09, 2006 11:48 pm
by Rustoleum
Weekends are more active for me, hence I lost a lot of activity, almost enough that I'm considering having my characters develop precognitive abilities and start predicting what trade goods people have brought.....
Posted: Mon Oct 09, 2006 11:49 pm
by 15454
you revived some people =D who will just get locked up and killed again, but I do thank you for I picked up some stuff I didn't three days ago.

Posted: Mon Oct 09, 2006 11:50 pm
by Cdls
Yeah...I am kind of lost at what to do with a couple chars because of this lol. A couple are playing it off as a dream they had, some are travelling so it didnt really matter and one is thinking he saw the future.
Anyways, would it be considered a CRB to use the information that was gained to further your chars now? I am sure that people have lost some and if they made an action that would save their previously dead char, how would that be handled?
Posted: Mon Oct 09, 2006 11:54 pm
by deadboy
I really don't think it would be as as far as the game is concerned that didn't happen and so there is nothing to avoid
Posted: Mon Oct 09, 2006 11:57 pm
by 15454
I wish we went back 100 days

Posted: Mon Oct 09, 2006 11:57 pm
by Chris Johnson
Its a tricky call IMHO - but try to play as if the last 3 days never happened - somethings will diverge others will follow the same paths ...
In IRC tonight there was one player who said they had a char who fell in love with a girl over the last two days ... and she spawned early on saturday ...

Posted: Mon Oct 09, 2006 11:59 pm
by Doug R.
So far half the characters I've encountered are playing as if that three days didn't exist, and the other half are playing as if it did. I forsee amusing (or not so amusing) consequences.
Posted: Tue Oct 10, 2006 12:14 am
by Joshuamonkey
What!? My best friend forever died and the usually not so emotional councilor has a mental episode! She still died but now everything is just awkward! And this is annoying for my characters that are travelling...