Cantrian Archapelego

General out-of-character discussion among players of Cantr II.

Moderators: Players Department, Public Relations Department

User avatar
Crosshair
Posts: 1255
Joined: Sat Feb 05, 2005 9:05 pm
Location: Brighton, UK.

Cantrian Archapelego

Postby Crosshair » Sun Oct 01, 2006 11:15 am

I'd like to see small islands with one - three locations pop up in vast expanses of ocean... I'm talking even smaller than the smallest island at the moment... It would be very interesting to see how characters develop in such a small place.


*you can tell he just watched Lost*
[url=http://dragcave.net/view/tvkg][img]http://dragcave.net/image/tvkg.gif[/img][/url]

[url=http://dragcave.net/view/RgKP][img]http://dragcave.net/image/RgKP.gif[/img][/url]
Phalynx
Posts: 2324
Joined: Mon Dec 26, 2005 12:12 am
Location: Middle England
Contact:

Postby Phalynx » Sun Oct 01, 2006 11:18 am

This could only be of any use if it was very close to a populated location...

Otherwise:

a) noone would ever find it,
b) everyone there would starve!

It's a great idea but surely ir more of a suggestion?
R.I.P:
Blake Stone, Jizz Bucket, Patterson Queasley, Billy Sherwood, Chavlet D'Arcy, Johnson.
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Sun Oct 01, 2006 11:24 am

And may exist already But the map has been finalised and no more lands are going to be created in the main space of Cantr.
User avatar
Doug R.
Posts: 14857
Joined: Wed Mar 23, 2005 6:56 pm
Contact:

Postby Doug R. » Sun Oct 01, 2006 4:43 pm

Chris Johnson wrote:no more lands are going to be created [b]in the main space of Cantr[/b].


Interesting qualification to this statement.
Hamsters is nice. ~Kaylee, Firefly
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Sun Oct 01, 2006 4:55 pm

Only that there has been public talk of creating a physically isolated area for the first character of every new player . If such a tutorial region is implemented it would most probably be a totally seperate area - with a new map - with no mean of travel between the existing world and this new one.
User avatar
Crosshair
Posts: 1255
Joined: Sat Feb 05, 2005 9:05 pm
Location: Brighton, UK.

Postby Crosshair » Sun Oct 01, 2006 5:01 pm

Interesting idea... Hints and Tips toolbar?
[url=http://dragcave.net/view/tvkg][img]http://dragcave.net/image/tvkg.gif[/img][/url]

[url=http://dragcave.net/view/RgKP][img]http://dragcave.net/image/RgKP.gif[/img][/url]
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Sun Oct 01, 2006 5:18 pm

No - neither of those -rather using experienced players as the tutors. See my post in the Expectations and game speed thread for more details
User avatar
Pie
Posts: 3256
Joined: Sun Jun 19, 2005 3:30 am
Location: the headquarters of P.I.E.

Postby Pie » Sun Oct 01, 2006 7:01 pm

Actually, there are islands like this in cantr. Belive me, i know. I saw a map.

well, I know of one island like that.
Pnumerical Intuitiong Engyn
Paranormal Investigation Exorsism
Porcupine Interspecies Extra_poison
Pick In Enter

... The headquarters of P.I.E.!!!
User avatar
Crosshair
Posts: 1255
Joined: Sat Feb 05, 2005 9:05 pm
Location: Brighton, UK.

Postby Crosshair » Sun Oct 01, 2006 7:03 pm

Sure, me too, but i want even smaller ones....
[url=http://dragcave.net/view/tvkg][img]http://dragcave.net/image/tvkg.gif[/img][/url]

[url=http://dragcave.net/view/RgKP][img]http://dragcave.net/image/RgKP.gif[/img][/url]
User avatar
Pie
Posts: 3256
Joined: Sun Jun 19, 2005 3:30 am
Location: the headquarters of P.I.E.

Postby Pie » Sun Oct 01, 2006 7:05 pm

well thats a find out in the game thingy maboob.
Pnumerical Intuitiong Engyn

Paranormal Investigation Exorsism

Porcupine Interspecies Extra_poison

Pick In Enter



... The headquarters of P.I.E.!!!
User avatar
Razorlance
Posts: 496
Joined: Mon Sep 06, 2004 10:45 pm
Location: UK

Postby Razorlance » Mon Oct 02, 2006 1:16 pm

Perhaps a small underwater volcanic eruption could be brought forth, 8) then add some resources bit by bit to simulate growth/errosion whatever.
Nalaris
Posts: 943
Joined: Sun Dec 04, 2005 3:08 am

Postby Nalaris » Mon Oct 02, 2006 3:20 pm

So the world is finally finite. Now I can begin setting out to explore it all!
User avatar
formerly known as hf
Posts: 4120
Joined: Wed Aug 04, 2004 2:58 pm
Location: UK

Postby formerly known as hf » Mon Oct 02, 2006 3:25 pm

Nalaris wrote:So the world is finally finite.
The final map, in terms of coastline, has been finished for ages already... There were just a few instances of unallocated resources not that long ago...
Whoever you vote for.

The government wins.
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Mon Oct 02, 2006 10:19 pm

I found an archipelego thingy! A series of small islands just offshore a larger one. Just, you know, in case you were interested.
I'm not dead; I'm dormant.
Cherize
Posts: 350
Joined: Sat Apr 17, 2004 10:09 pm
Location: SC

Postby Cherize » Tue Oct 03, 2006 1:06 am

Interesting.

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest