Laws for Seaside Lake Forest Hills North, aka Playertopia
Posted: Mon Sep 25, 2006 2:33 am
I wondered what laws / rules the players (not necessarily the characters) might want to have in their perfect town.
I think most laws are summarized by the first one I'm putting on this list.
I'm curious to see people toss out suggestions or actual laws that they've run into IC that they enjoy or detest (and why).
SEASIDE LAKE FOREST HILLS NORTH: TOWN LAWS
#1 Don't be an ass. We'll beat and cut you if you are.
[again, seen something very similar, big fan of it]
#1a: No whispersex. You'll be beaten within an inch of your life if you slip and disgust everyone. Get a room.
[note, there is a town with a law like this! love it!]
#1b: Speak clearly. By "clearly" we mean:
#2: Act like a Person. See the subcategories of this law for clarification.
#2a: Don't blurt out things with 'date codes' tacked onto them and expect they'll be taken as fact. You may be treated as violating the First Law for repeated violations of this.
#2b: Do not begin any public sentence with OOC*
* - unless you are making a strangled sound, and choking
(i.e. OOC! AWCK! GGGGGGHHTTT! *he falls over, turning blue*)
#2c: Be injured and Die well. If bleeding and standing at Death's Door, you should not be at full capacity to run your mouth, declaring the travesty of, well, anything. Gasp, bleed, moan, grapple, collapse, do something, other than stand there like you didn't just get stabbed with five sabres. We know you did! -WE- stabbed you, and we can tell you're all bloody and stuff. Act like it. You're going to die anyway, you may as well do it with style.
#3: Open your eyes.
#3a: Evaluate your new surroundings upon spawning before uttering a word.
#3b: Play well with others. This is to say, if you look around and the place you've have the (mis)fortune to come into existance in has a certain character / feel to it, perhaps it might help if you put an ounce of energy into playing along, instead of trying to 'win'. Note, failure to follow this simple suggestion will likely rapidly result in your breaking The First Law, and therefore, being broken yourself.
#3c: Follow the Rules. There are rules written down pretty much every place for a reason. It's so you'll follow them. Note that just because something isn't written down as a "do not do ..." doesn't mean that's okay. This isn't America. The justice system here likely is that trio of people with claymores and iron shields, looking bored. Keep that in mind.
We hope you enjoy your time here in Seaside Lake Forest Hills North. Please keep your hands inside the vehicle, and keep your seatbelts in place at all times.
-Mael
I think most laws are summarized by the first one I'm putting on this list.
I'm curious to see people toss out suggestions or actual laws that they've run into IC that they enjoy or detest (and why).
SEASIDE LAKE FOREST HILLS NORTH: TOWN LAWS
#1 Don't be an ass. We'll beat and cut you if you are.
[again, seen something very similar, big fan of it]
#1a: No whispersex. You'll be beaten within an inch of your life if you slip and disgust everyone. Get a room.
[note, there is a town with a law like this! love it!]
#1b: Speak clearly. By "clearly" we mean:
- Use punctuation
Use whole words
Put at least marginal energy into spelling
Do not use Leet Speek
#2: Act like a Person. See the subcategories of this law for clarification.
#2a: Don't blurt out things with 'date codes' tacked onto them and expect they'll be taken as fact. You may be treated as violating the First Law for repeated violations of this.
#2b: Do not begin any public sentence with OOC*
* - unless you are making a strangled sound, and choking
(i.e. OOC! AWCK! GGGGGGHHTTT! *he falls over, turning blue*)
#2c: Be injured and Die well. If bleeding and standing at Death's Door, you should not be at full capacity to run your mouth, declaring the travesty of, well, anything. Gasp, bleed, moan, grapple, collapse, do something, other than stand there like you didn't just get stabbed with five sabres. We know you did! -WE- stabbed you, and we can tell you're all bloody and stuff. Act like it. You're going to die anyway, you may as well do it with style.
#3: Open your eyes.
#3a: Evaluate your new surroundings upon spawning before uttering a word.
- It's not a great idea to begin whipping up a bone knife when the notes on the ground warn you that to stay outside is certain death, and there's an open building nearby, and well over 100 pairs of beady little eyes staring from the woods around you, mounted in voracious animals waiting to eat you when it's time.
Likewise, suggesting that your new town make a bus to ferry everyone to the nearest source of [insert resource here] might be a bit odd when the higest form of technology visible to you came from one of the things trying to eat you after it was killed by being bashed in the head with its brother's legbone.
Attempting to establish a fully functional democracy when still trying to simply survive does in fact fall under the category of violating the first law. You also don't know any better, so shut up.
#3b: Play well with others. This is to say, if you look around and the place you've have the (mis)fortune to come into existance in has a certain character / feel to it, perhaps it might help if you put an ounce of energy into playing along, instead of trying to 'win'. Note, failure to follow this simple suggestion will likely rapidly result in your breaking The First Law, and therefore, being broken yourself.
#3c: Follow the Rules. There are rules written down pretty much every place for a reason. It's so you'll follow them. Note that just because something isn't written down as a "do not do ..." doesn't mean that's okay. This isn't America. The justice system here likely is that trio of people with claymores and iron shields, looking bored. Keep that in mind.
We hope you enjoy your time here in Seaside Lake Forest Hills North. Please keep your hands inside the vehicle, and keep your seatbelts in place at all times.
-Mael