Game changes - discussion about implemented changes.

General out-of-character discussion among players of Cantr II.

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andrzejek
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Re: Game changes - discussion about implemented changes.

Postby andrzejek » Sun May 08, 2016 6:27 pm

Wolfsong wrote:You Polish folk have to stop min-maxing everything and ruining it for the rest of us.


you are racism!!!
Millhouse
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Re: Game changes - discussion about implemented changes.

Postby Millhouse » Sun May 08, 2016 6:35 pm

Also, what happens to a solar still in use that stops working. As far as I know, you can't disassemble a machine if it's in use.
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Greek
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Re: Game changes - discussion about implemented changes.

Postby Greek » Sun May 08, 2016 7:18 pm

It won't stop working.
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Chemosh
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Re: Game changes - discussion about implemented changes.

Postby Chemosh » Sun May 08, 2016 8:51 pm

Will the speed of honey collection be sped up when it switches to manual? Also is just regular honey being nerfed or is clarified honey and other honey derivatives being nerfed?
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Pilot
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Re: Game changes - discussion about implemented changes.

Postby Pilot » Sun May 08, 2016 11:14 pm

Chemosh wrote:Will the speed of honey collection be sped up when it switches to manual?
No.

... is just regular honey being nerfed or is clarified honey and other honey derivatives being nerfed?
Regular honey only.
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Rmak
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Re: Game changes - discussion about implemented changes.

Postby Rmak » Mon May 09, 2016 1:39 am

SekoETC wrote:I didn't exploit them either, but I've seen several people who did. I've also seen long honey projects in abandoned towns on Polish islands where characters go around in vehicles harvesting honey. By using several towns they get around the one hive per town limitation.


Ah I found someone of those and always wondered how a project of such size was started in some abandoned town that seemed untouched for decades.

Thanks for the corrections Dev team
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Money
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Re: Game changes - discussion about implemented changes.

Postby Money » Mon May 09, 2016 3:27 am

Both clear exploits which required fixes, well done staff.
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rd1988
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Re: Game changes - discussion about implemented changes.

Postby rd1988 » Tue May 10, 2016 5:50 pm

Alutka wrote:
Wolfsong wrote:You Polish folk have to stop min-maxing everything and ruining it for the rest of us.


But you mean in Cantr or in general? :mrgreen:



Why not both?
:twisted:
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SekoETC
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Re: Game changes - discussion about implemented changes.

Postby SekoETC » Wed May 11, 2016 5:55 pm

Did anyone notice that the red box for errors was made more modern? It looks very crisp now. It's a small change but makes the game look less outdated.
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the_antisocial_hermit
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Re: Game changes - discussion about implemented changes.

Postby the_antisocial_hermit » Wed May 11, 2016 6:12 pm

I did notice that it looked a little different today.
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rd1988
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Re: Game changes - discussion about implemented changes.

Postby rd1988 » Wed May 11, 2016 6:17 pm

I did noticed that too. Good, maybe finally they'll stop using gradients and box shadows.
:twisted:
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Rebma
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Re: Game changes - discussion about implemented changes.

Postby Rebma » Sun May 22, 2016 8:50 pm

Image

I'm really happy to see it's all being adjusted though, especially with all the new recipes put in over the past while. It was out of balance for awhile.
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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Money
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Re: Game changes - discussion about implemented changes.

Postby Money » Sun May 22, 2016 9:24 pm

Rebma wrote:Image

I'm really happy to see it's all being adjusted though, especially with all the new recipes put in over the past while. It was out of balance for awhile.


Never really thought about it myself but now that it been announced I'm personally pleased. It will add value to a fairly complex system, no need to keep something so cool essentially ornamental.
Millhouse
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Re: Game changes - discussion about implemented changes.

Postby Millhouse » Sun May 22, 2016 10:50 pm

Looking forward to new recipes and the rise of the cooks. Not so much looking forward to inadvertently eating massive quantities of raw veggies when I don't drop them before the eating tick :|
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Re: Game changes - discussion about implemented changes.

Postby SekoETC » Mon May 23, 2016 8:29 am

I sure hope olive oil will not be removed from gourmet pasta because that would be a major kick in the shins for anybody who bought masses of olives. Just plain soap is not going to be enough to give olive oil its value. If you want to make them more accessible, remove the egg requirement. That's the major holdup, not the olives.
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