Apothecary / Tea Removal Clarification

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EchoMan
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Re: Apothecary / Tea Removal Clarification

Postby EchoMan » Mon Jul 19, 2010 10:32 pm

True life story:

I could be working on Cantr code. Instead I'm stuck here moving your (you know who you are) infammatory and childish posts to the Forum Moderation forum (where they get stored, so we know exactly who said what). Does that make us all losers, or what?

10 posts or so removed this time around. :roll:
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EchoMan
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Re: Apothecary / Tea Removal Clarification

Postby EchoMan » Mon Jul 19, 2010 10:37 pm

Cogliostro wrote:... without resorting to calling it a bug or exploit (which it never was).]

That's hardly up to you to decide.
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Surly
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Re: Apothecary / Tea Removal Clarification

Postby Surly » Mon Jul 19, 2010 10:38 pm

Did the GAB roll back to stop the massacre? No, they did not.

Has the GAB ever interfered with exterminations of this type, regardless of the major impact they have on the player base? No, they have not.

The only reason any bias might exist if because the Polish community has thus far failed to put forward an active and suitable candidate for GAB. The current GAB cannot help that.

This is a temporary suspension of an in-game mechanic while certain major flaws are worked through. Yes, this should have been addressed before tea was implemented. But that is a terrible reason to leave the flaw there to be exploited.
Formerly known as "The Surly Cantrian"
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Gran
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Re: Apothecary / Tea Removal Clarification

Postby Gran » Mon Jul 19, 2010 10:42 pm

@pissed out people: It is really hard not to be upset right now, since either you lost your caracters or your characters lost their income. But let's make an effort: think for the sake of the players and the group, try to exceed your own boundaries. Let's not make this another thread for petty grudges, we had too many over the time. :)
"Navegar é preciso; viver não é preciso"
Cogliostro
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Re: Apothecary / Tea Removal Clarification

Postby Cogliostro » Mon Jul 19, 2010 10:49 pm

Why would it not be for everyone to decide? Any reasonable human being can decide what's a bug (or exploit) and what's a perfectly legit part of the game. Tea and energy food have been part of the game for years, and their use for any purpose is fair. I don't mean to harp on you (staff) for your mistake, but it's very important to me and I'm sure many other observers that this recent move is properly recognized as a big mistake (ok, it's your prerogative to make mistakes if you saw doing so was timely and necessary, but still), so that this kind of a thing doesn't end up being repeated again and again as we often got with many other past nerfings.
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Surly
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Re: Apothecary / Tea Removal Clarification

Postby Surly » Mon Jul 19, 2010 10:52 pm

I do want to clarify this:

When I lost a character in the Blackrock-Kwor war, it was due to some extraordinary bad luck that saw the first 4 attacks I received going straight through my shield. I was annoyed at the time, but I got over it as that war was alot of fun to play in.

However, I have experienced several exterminations in my time playing this game and they have provided no fulfilment. In fact, they make me question why I contribute to this game. Hours of my time are lost in 5 minutes, because someone else likes to think they are being "evil" rather than just undermining the game.

But the fact is, that is not the question with tea. Exterminations can still happen, are still quite easy. But exploiting the fact staff neglected to put a cap on energy foods, something which was always planned, is not acceptable. Whilst this is fixed, I would hope it would be self-evident that the mechanic should be disabled.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Idriveayugo
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Re: Apothecary / Tea Removal Clarification

Postby Idriveayugo » Mon Jul 19, 2010 10:54 pm

So this is how messed up Echoman is, he banned my other forum account thinking I'm gonna flip out.

Echo, you said so yourself, you deleted 10 posts from other people. You deleted them not because they are childish but because they disagree too much with what you say.

Stick with coding Echo. Do everyone in cantr a favor and resign from your position. If you remove this as a flaming post, your only proving my point that you are just deleting posts that disagree with your line of thinking.
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Piscator
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Re: Apothecary / Tea Removal Clarification

Postby Piscator » Mon Jul 19, 2010 11:00 pm

This was a staff decision, not one of one particular member. Please refrain from evading your ban by using another account.
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Cogliostro
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Re: Apothecary / Tea Removal Clarification

Postby Cogliostro » Mon Jul 19, 2010 11:01 pm

The problem is, anyway, not with the tea or energy food, but the lack of proper asynchronous combat resolution that a game like Cantr requires if it's to be true to itself. Someone else mentioned their perception earlier how frustrating it can be that 99% of the game is "slow time" and then there's a very out-of-place 1% that is "insta-death time".

That's what the problem is, and not any mythical "staff oversight" about tea/energy caps. I should know, since I've been flaming away in numerous threads on my own time where we (of course incl. staff) discussed various healing/energy/and even health caps in lots of detail, as usual without getting to any conclusive results.
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EchoMan
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Re: Apothecary / Tea Removal Clarification

Postby EchoMan » Mon Jul 19, 2010 11:05 pm

Idriveayugo wrote:So this is how messed up Echoman is, he banned my other forum account thinking I'm gonna flip out.

Echo, you said so yourself, you deleted 10 posts from other people. You deleted them not because they are childish but because they disagree too much with what you say.

Stick with coding Echo. Do everyone in cantr a favor and resign from your position. If you remove this as a flaming post, your only proving my point that you are just deleting posts that disagree with your line of thinking.


You are a freaking troll, you lie and spread falsaries all the time.

Facts:

- I did not ban your account. Someone from the administrative support department did.
- You break the forum rule of conduct ALL THE TIME.
- I enforced the forum rules upon you.
- You can't handle that someone puts you in place, so you resort to called me a douchebag and other insults on several occasions, as well as spreading lies about me as a person and the work I do for Cantr.
- The posts I deleted in this thread were childish and inflammatory.
- I'm not removing this, because it gives such a wonderful picture of what a lost and sorry individual you are.

You have some weird screwed up sick idea in your head that I'm out to get you in particular, which I am not. I am after all trolls.

There, my ranting done.
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CrashBlizz
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Re: Apothecary / Tea Removal Clarification

Postby CrashBlizz » Mon Jul 19, 2010 11:08 pm

EchoMan wrote: - The posts I deleted in this thread were childish and inflammatory.


I resent that, mine were quite factual.
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Keegan Ingrassia
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Re: Apothecary / Tea Removal Clarification

Postby Keegan Ingrassia » Mon Jul 19, 2010 11:08 pm

Don't hold back, Echo. Tell him how you really feel. :D
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Bis vivit qui bene.
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Chris
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Re: Apothecary / Tea Removal Clarification

Postby Chris » Mon Jul 19, 2010 11:11 pm

Cogliostro wrote:My point was that this (crappy) system is all we've got for the moment. Those are our rules, which we put into place ourselves over time. If people found a way to get around all the nerfing that was put in place (by means of long, long preparation and much luck), if they did it without actually cheating, then more power to them. I suggest staff should have a decent amount of respect for the game's own rules. When you are playing chess against a pro opponent, you don't "take back a move" whenever you feel threatened, you face the devastating results of your own lack of foresight if need be, without resorting to calling it a bug or exploit (which it never was).

I disagree. There is a tension between (1) making changes for the good of the game and (2) keeping a consistent rule set that allows people to act rationally with future consequences in mind. Unfortunately, a lack of game balance sometimes means a major case of (1) hurts (2). It's too bad, but that is the way any game that wants to survive has to be run. A foolish consistency is the hobgoblin of little minds....
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EchoMan
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Re: Apothecary / Tea Removal Clarification

Postby EchoMan » Mon Jul 19, 2010 11:13 pm

CrashBlizz wrote:
EchoMan wrote: - The posts I deleted in this thread were childish and inflammatory.


I resent that, mine were quite factual.


Which ones of these two post from you that I removed would you like me to move back?

Get over yourself.


'Oh boo hoo, look at me, I've been slightly inconvienaced ...
Kelli
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Re: Apothecary / Tea Removal Clarification

Postby Kelli » Mon Jul 19, 2010 11:15 pm

This thread is getting quite off topic.....can we quit the flame war now?

There are many upset people already......the feelings don't need to be aggravated by any party.
Last edited by Kelli on Tue Jul 20, 2010 12:07 am, edited 2 times in total.

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