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General out-of-character discussion among players of Cantr II.

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kroner
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Postby kroner » Sat Feb 14, 2004 1:08 am

1959 Apache wrote:Much like a jet taking the BQE approach into La Guardia, I think Nitefyre's joke went right over your head, Sho.

Dude, the Grand Cnteral.
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1959 Apache
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Postby 1959 Apache » Sat Feb 14, 2004 2:48 am

They fly following the BQE all the way over Brooklyn, until they break off over the Grand Central on final approach. I know, I lived across the street from the BQE for 35 years.
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kroner
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Postby kroner » Sat Feb 14, 2004 2:55 am

Oh ok. You probably know it mcuh better than me then. I'm a manhattan person...
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nitefyre
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Postby nitefyre » Sat Feb 14, 2004 3:19 am

Whenever I'm out there, and by Shea, sure is loud.
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Sho
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Postby Sho » Sun Feb 15, 2004 1:22 am

I still don't get the joke. . .
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|william|
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Postby |william| » Sun Feb 15, 2004 1:50 am

*** attacks you using a crossbow and misses. You are unharmed.
*** says: "I swear this damned crossbow is defective."


I thought that was funny, considering the nature of the hit which I cannot say... yet anyways.
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1959 Apache
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Postby 1959 Apache » Sun Feb 15, 2004 1:52 am

Nitefyre wrote:Coud save us'a lott offf trbl ifff youu spel norm....


The joke is that nothing was spelled wrong in the |west| post, but almost every word saying it was is spelled wrong.
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nitefyre
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Postby nitefyre » Sun Feb 15, 2004 1:53 am

Yeah, one of my characters just pretended that hitting the person was a test after they missed. The other person didn't seem to believe them, and hit them back, but also missed. Damn defective Hunting bows/ crossbows.
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Nick
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Postby Nick » Sun Feb 15, 2004 2:25 am

I really dont get the violence system. First off, how can you miss an unshielded man with a sabre? Maybe with a bow, but a sabre? And if you have an iron shield and are attacked by a sabre, and your shield works, you still take around 5 damage. How? If the shield blocked it, it should do no damage. Same with a wooden shield, except that after a few sabre chops to a wooden shield, it should break, naturally.
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Postby David » Sun Feb 15, 2004 2:27 am

ooo looks like I have to X post my other post to here.. brb.
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Postby David » Sun Feb 15, 2004 2:28 am

People don't like change... they get used to a certain way and they want it to stay that way..., now that ppl can't have Aeris-like ability all over Cantr there are problems... "The good ole days" are whenever a given person started, so they never really were there, people just got acustomed to a certain way... and now that the system has been changed and, well I'm not that way personally... I have played Cantr on and off for over a year now... and look at my opinions? lol

Look at this way, a hunting bow and warbow are "light" attack weapons and to simulate a higher rate of fire they are more accurate, seeing as they aren't as cumbersome as a sabre or crossbow.

Think about how rediculous it is for a tiny amount of sabre and crossbow armed people to take over a town of 20-30 people armed with "scout" weapons like hutning bows, warbow, wooden shields etc...

The old Calculus and assumptions don't work anymore, people just have to learn to live in a diffrent combat situation... similarly its a bit of a stretch that a shield alone will absorb attacks most of the time... perhaps armor clothing should be developed... the whole idea of it is to move away from a Uber tank can subjugate an entire population v. having to convince a large group that your way of governing is right... as how it is real life....

The way I see it, the aim of the new combat system is no different than that of hematite and iron ore smelting. A combat system where it takes more than locking yourself in your house for a few years with coal, limestone, and iron, and coming out a one or three man government, having no need to persuade the populace to your cause are over...

You have to convince others to work with you and be part of your armed forces now... its a new level of forced interaction, like hematite Iron ore etc...

Here is the difference... the hematite Iron ore implementation increased the difficulty for newbs and "have nots" to a great degree... The combat system changed the relationship to near the same degree, only in favor of the populace v. a few old aristocrats...

What a tragedy... now you have to convince more than 4 people to your point of view to run an entire government and empire... boo hoo.

The Iron change purpose is to promote interaction for economics and politics.
The Combat change purpose is to promote interaction in government and politics.

If someone is "sitting on top" the hematite thing is just a drop in the bucket, they will be the first to get Iron again and their infastructure is already in place it means barely anything after a bit just more profit margin and since class is relative to what's avialable it only increases the old aristocracies power, but the amount it affects newbs is huge. The combat system, on the other hand, has changed things for the old aristocrats, wow they actually have to confer with the populace when they decide to arbitrarily lock people up, without RPing at all, now they have to RP public relations with the people and treat people in a way that will sustain their government, its a pretty big change for the rulers... but it increasing interaction just like the new iron situation... The only difference is that one affects the masses and the other the rulers...

It reminds me of the situation we are in now in America where the white collar workers had a condescending attitude towards blue collar workers, carefully explaining to them that downsizing is neccessary to increase efficiency and that its somehow "inevitable"... and that their jobs were outdated and that was all that was wrong... but now that white collar jobs are moving out of the country all you here is whining from the upper-middle income people. The blue-collar job loss being the Iron change, and the white collar being the combat change... except neither are losses in this case, they are changes to increase interpersonal actions and social development....
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Postby new.vogue.nightmare » Sun Feb 15, 2004 2:44 am

Nick wrote:I really dont get the violence system. First off, how can you miss an unshielded man with a sabre? Maybe with a bow, but a sabre? And if you have an iron shield and are attacked by a sabre, and your shield works, you still take around 5 damage. How? If the shield blocked it, it should do no damage. Same with a wooden shield, except that after a few sabre chops to a wooden shield, it should break, naturally.


Any moron can jump out of the way of a sabre with a bit of luck and some degree of skill.

Plus a great big cheer to David Castro.
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Sho
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Postby Sho » Tue Feb 17, 2004 2:57 am

A wooden shield would be able to take quite a few direct sabre hits. A sabre has a non-serrated blade (like almost all weapons), so it wouldn't really do much to the shield. It would probably just slide off or shave off a thin layer. This would be particulary true if it was a direct downward stroke, which is (I believe) the way a sabre is usually used.
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new.vogue.nightmare
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Postby new.vogue.nightmare » Tue Feb 17, 2004 4:17 am

A direct hit might split it in half though, much like an axe on a log.
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
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Psycho Pixie
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Postby Psycho Pixie » Tue Feb 17, 2004 4:34 am

new.vogue.nightmare wrote:A direct hit might split it in half though, much like an axe on a log.



Must disagree... an axe chop has much more force behind it then a sabre slice does. in fact most axe hits would technically be considered 2 handed. a sabre would be one handed. and an axe has more body behind it, while a sabreagain, not as much, mostly the twist of shoulders and upper body.

so i think a sabre would hit, and chip[ the wood shield, but slide right off an iron one.

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