Game changes - discussion about implemented changes.

General out-of-character discussion among players of Cantr II.

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EchoMan
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Re: Game changes - discussion about implemented changes.

Postby EchoMan » Mon Apr 27, 2015 2:16 pm

Riding animals is an awesome update. Many thanks to GreeK and the Resource Department for making it happen! :)
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*Wiro
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Re: Game changes - discussion about implemented changes.

Postby *Wiro » Mon Apr 27, 2015 4:56 pm

I forgot curtains existed! Saw them mentioned today in-game. I wonder how many have been built so far. Has anyone seen any in-game yet?
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sherman
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Re: Game changes - discussion about implemented changes.

Postby sherman » Mon Apr 27, 2015 6:57 pm

Seen couple curtain with nice descriptions but they don't seem to be quite common.
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Marian
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Re: Game changes - discussion about implemented changes.

Postby Marian » Mon Apr 27, 2015 7:35 pm

Haven't had a chance to make one yet, but I have a char who will eventually be making extensive use of them as tapestries.
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*Wiro
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Re: Game changes - discussion about implemented changes.

Postby *Wiro » Mon Apr 27, 2015 7:38 pm

When I implemented them I kind of expected them to revolutionise the way buildings looked. Instead, I've yet to see a single set of curtains in the entire game. Hopefully going to see more of them with all that interior decorating going on in the game lately.
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Snowdrop
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Re: Game changes - discussion about implemented changes.

Postby Snowdrop » Tue Apr 28, 2015 1:51 am

I've seen curtains!

Some of mine will be making curtains themselves too...just got other things they need to get done first.
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Marian
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Re: Game changes - discussion about implemented changes.

Postby Marian » Tue Apr 28, 2015 1:59 am

The problem with all interior decoration in Cantr is that your char has to be ridiculously wealthy with too much time on their hands to even consider it.
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sherman
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Re: Game changes - discussion about implemented changes.

Postby sherman » Tue Apr 28, 2015 4:25 am

Not to mentions curtains are nice to have but take lot of time and rescourses.. World is rich but not all chars are :P
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computaertist
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Re: Game changes - discussion about implemented changes.

Postby computaertist » Tue Apr 28, 2015 2:24 pm

I bet the logs dissuades the most people from making curtains. It dissuaded the most of mine, anyway; I only had one character able to make them when three or four wanted them. I'm sure they'll all get them one day in the Cantrian-far future.
Mark Twain wrote:Truth is stranger than fiction, but it is because Fiction is obliged to stick to possibilities; Truth isn't.
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*Wiro
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Re: Game changes - discussion about implemented changes.

Postby *Wiro » Tue Apr 28, 2015 2:40 pm

I'll see if Greek can produce some numbers and if they're really as rare as they seem to be, it might be worth reconsidering the materials. Perhaps, for example, the curtain rail can be assumed to be part of the building (which isn't that far-fetched, given how many different types of curtains there are). An alternative solution would be to use a small amount of raw wood.

Edit: this is actually rather an interesting subject, best reserved for the topic I just made.
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Marian
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Re: Game changes - discussion about implemented changes.

Postby Marian » Wed Apr 29, 2015 4:56 pm

In the horse update it said it would be hard to drag people off of horses...how hard are we talking here?
BosBaBe
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Re: Game changes - discussion about implemented changes.

Postby BosBaBe » Wed Apr 29, 2015 5:23 pm

Marian wrote:In the horse update it said it would be hard to drag people off of horses...how hard are we talking here?


I would imagine it should be pretty hard? If you tried pulling a rider off a horse, the rider will struggle, causing the horse to panic and likely rear up, or run away from you. Might even try kicking you in real life. And even if the rider doesn't struggle, the horse could get spooked by you. All those aspects could lead to it being harder in Cantr to drag the rider off his/her horse. xD
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Alladinsane
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Re: Game changes - discussion about implemented changes.

Postby Alladinsane » Wed Apr 29, 2015 5:29 pm

In its panic, couldn't the horse also throw the rider?

Its -got- to be easier than dragging someone from a car right?
They are trying to maintain balance, and control the horse.
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Marian
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Re: Game changes - discussion about implemented changes.

Postby Marian » Wed Apr 29, 2015 6:02 pm

Alladinsane wrote:In its panic, couldn't the horse also throw the rider?

Its -got- to be easier than dragging someone from a car right?
They are trying to maintain balance, and control the horse.


I think it's meant to be less about realism and more to do with the fact that you can't lock a horse.

The update said that it is harder to drag someone off a horse than just dragging them normally. But I'd like to know how much more so, so I know whether having my weakest char be an early adopter will just be slapping a big ol' target sign on their back or not.
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ObsessedWithCats
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Re: Game changes - discussion about implemented changes.

Postby ObsessedWithCats » Fri May 01, 2015 4:38 pm

A little bird told me we have domesticated horses now.

I greatly approve of this progress :) Not quite a month away and I'm already wanting to come back, too bad my revision schedule says otherwise :(

I am crossing my fingers and saying 'not Treefeather' in preparation.

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