Clans... Love them or hate them?!
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- joshua johnson
- Posts: 166
- Joined: Tue Jun 15, 2004 12:45 am
Who is still alive and who is not
I know a lot of people have posted things saying...
""so and so" is still alive, or this person died.
or "never had a character in "XYZ" clan, maybe I'll have to have one travel over there someday.
I know that many of these things that are mentioned are beyond the 4 day rule, but I think that saying things of such an important matter should have a longer rule, maybe 100 days or more for death, and never for survival. The thing is, a 4 day rule is fine for such things as somebody built a building or something. But for permanant events such as death, or just still being alive, it changes peoples play somewhat.
On the issue of clans, I am also concerned that people are breaking the capital rule. If your character never heard of these clans, the character should not travel there to join a clan you heard of on the forums.
""so and so" is still alive, or this person died.
or "never had a character in "XYZ" clan, maybe I'll have to have one travel over there someday.
I know that many of these things that are mentioned are beyond the 4 day rule, but I think that saying things of such an important matter should have a longer rule, maybe 100 days or more for death, and never for survival. The thing is, a 4 day rule is fine for such things as somebody built a building or something. But for permanant events such as death, or just still being alive, it changes peoples play somewhat.
On the issue of clans, I am also concerned that people are breaking the capital rule. If your character never heard of these clans, the character should not travel there to join a clan you heard of on the forums.
I think, therefore I think I am, I think
- TheTheorist
- Posts: 153
- Joined: Fri Jul 30, 2004 11:16 am
- Location: Nottingham UK
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Having this knowledge doesn't change how our characters act, when I say I'll have to travel there one day I'm not being serious, sorry I won't say it again. I've said it a few times now and only confused matters...
Having this knowledge does make playing the game harder for example my Malinago member still doesn't know what happened to the other members, who's alive and who isn't. All he knows is they left a long time ago and he hasn't seen them since. Its all down to good roleplay at the end of the day so he'll just continue doing what he's doing.
Having this knowledge does make playing the game harder for example my Malinago member still doesn't know what happened to the other members, who's alive and who isn't. All he knows is they left a long time ago and he hasn't seen them since. Its all down to good roleplay at the end of the day so he'll just continue doing what he's doing.
"The only way to predict the future... is to invent it" -Alan Kay
- nitefyre
- Posts: 3528
- Joined: Sat Nov 22, 2003 3:29 am
- Location: New York City
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Re: Who is still alive and who is not
joshua johnson wrote:I know a lot of people have posted things saying...
""so and so" is still alive, or this person died.
or "never had a character in "XYZ" clan, maybe I'll have to have one travel over there someday.
I know that many of these things that are mentioned are beyond the 4 day rule, but I think that saying things of such an important matter should have a longer rule, maybe 100 days or more for death, and never for survival. The thing is, a 4 day rule is fine for such things as somebody built a building or something. But for permanant events such as death, or just still being alive, it changes peoples play somewhat.
On the issue of clans, I am also concerned that people are breaking the capital rule. If your character never heard of these clans, the character should not travel there to join a clan you heard of on the forums.
For the first part of your comments, there is no "fixed" date at all, but it is assumed that players will not reveal information that can affect gameplay. This is part of the Capitol Rule itself, which says OOC knowledge shouldn't be used IC, and revealing info will cause that in most cases, even for the best roleplayers.
The second part is also assumed in my best beliefs, as I believe practically almost everyone who visits the forums would not cheat like that, and it is almost offensive that you have to remind us that we can not do that. Though I guess for some of us, it is necessary.
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Molested.Peach. (cky)
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Revanael
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- nitefyre
- Posts: 3528
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Yeah, man, you can chill with sharing that vocabulary here. You're not teaching us anything new,
, and instead, I'd spend some more time on grammar.
Edit: CkY- it's nice to see you've changed your forumname.
Edit: CkY- it's nice to see you've changed your forumname.
Last edited by nitefyre on Thu Sep 16, 2004 12:51 am, edited 1 time in total.
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Molested.Peach. (cky)
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