"Tick" timings

General out-of-character discussion among players of Cantr II.

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SumBum
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Postby SumBum » Sun Oct 25, 2009 5:20 am

Did we just hit daylight savings in Europe or something? The travel tick just changed to x:23.
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Surly
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Postby Surly » Sun Oct 25, 2009 10:55 am

SumBum wrote:Did we just hit daylight savings in Europe or something? The travel tick just changed to x:23.
Not sure if it's the reason but, yes... clocks went back an hour last night.
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Rebma
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Postby Rebma » Sun Oct 25, 2009 5:38 pm

Ahaha That's awesome! Considering travel was x.21 before the mini-downtime, it's closer to what it used to be..
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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joo
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Postby joo » Sun Oct 25, 2009 10:06 pm

Oh, damn it... that makes things a bit more complicated, if the server times depend on daylight savings...
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SumBum
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Postby SumBum » Sun Oct 25, 2009 11:44 pm

joo wrote:Oh, damn it... that makes things a bit more complicated, if the server times depend on daylight savings...


Yeah, I recall the tick timings changing in-game twice a year when the server's time changes.
I don't know karate, but I know KA-RAZY!! - James Brown
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Chris
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Postby Chris » Fri Oct 30, 2009 6:15 pm

I don't think it's daylight savings. The ticks drift a little over time. I think that if the server is down for one OOC hour, then everything will be delayed by that long.

Maybe the more useful thing is to know the relative spacing of the ticks. So, if projects are currently at x.29, and you know that travel is at (project - 6) minutes, then travel should be at x.23.

It would be great if the most recent tick of each kind would be posted on the character list page.
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Rob Maule
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Postby Rob Maule » Sun Nov 01, 2009 1:33 am

As far as I can tell, some of the updated ticks are:
    Sea Travel: x.19
    Daily Eating: 5.34
    Starvation Deaths: 6.06
    Project Completions: x.29
    Sneezing: 5.29, 3.05
    Land Travel: x.23
    Animal Attacks: 0.10, ?
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joo
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Postby joo » Sun Nov 01, 2009 8:35 pm

I might put together some scripts for Cantr that I can use to constantly monitor and update the event timings... as they seem to be disrupted rather frequently and unpredictably.
Snake_byte
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Postby Snake_byte » Thu Jan 14, 2010 4:21 am

What we need is a graph of the times ticks happen in Cantr times... I don't know when half of them are. :?
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Rebma
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Postby Rebma » Thu Jan 14, 2010 4:46 am

Snake_byte wrote:What we need is a graph of the times ticks happen in Cantr times... I don't know when half of them are. :?
That's because everytime something goes wrong in the game they change (both the time they occur IG and IRL)
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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Piscator
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Postby Piscator » Thu Jan 14, 2010 11:29 am

I was under the impression that the RL times don't change (except for daylight saving).
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SumBum
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Postby SumBum » Thu Jan 14, 2010 2:52 pm

I'm sure the RL times changed the last time the Cantr clock got stuck. They all got pushed to an hour earlier (RL). The only reason I noticed is because I'd finally come up with a way for my brain to remember when the RL ticks occur and now that's all jacked. lol
I don't know karate, but I know KA-RAZY!! - James Brown
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Rebma
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Postby Rebma » Thu Jan 14, 2010 2:54 pm

Yeah I remember because joo had been making the tick counter, and suddenly nothing was counting down to the right RL time that it was set to before.
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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joo
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Postby joo » Thu Jan 14, 2010 10:15 pm

Rob Maule, I have programmed this applet with your timings. Since I don't have a way to test it, though, I'm not sure how accurate they are.

http://joo.freehostia.com/cantr/ticks/
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SumBum
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Postby SumBum » Thu Jan 14, 2010 10:19 pm

Those are wrong times, even in Cantr, joo. The project tick now occurs at x:11 or x:12 in-game. RL time, one will be coming up at about 4:30pm CST.
I don't know karate, but I know KA-RAZY!! - James Brown

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