Things that thrill or amuse you about Cantr.

General out-of-character discussion among players of Cantr II.

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Carrot Lord
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Re: Things that thrill or amuse you about Cantr.

Postby Carrot Lord » Fri Nov 06, 2015 12:57 pm

4878-0.17: The the dead body of a woman in her sixties here is damaged beyond repair.

This was amusing. :lol:
You say: "*dramatically falls on the cot, curling up and screeching* *what is it doing is it crying what*"
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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Fri Nov 06, 2015 1:07 pm

Carrot Lord wrote:4878-0.17: The the dead body of a woman in her sixties here is damaged beyond repair.

This was amusing. :lol:



Weird, I have never, ever seen this one.
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Undine
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Re: Things that thrill or amuse you about Cantr.

Postby Undine » Fri Nov 06, 2015 3:50 pm

Does that mean that they can be repaired? Is there actually a way to resurrect dead characters? Think of the implications here! WE SHALL ATTEMPT HUMAN ALCHEMY
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*Wiro
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Re: Things that thrill or amuse you about Cantr.

Postby *Wiro » Fri Nov 06, 2015 4:19 pm

Fun fact: corpses do have a repair rate.
Read about my characters by following this link.
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ObsessedWithCats
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Joined: Sun Feb 09, 2014 4:39 pm

Re: Things that thrill or amuse you about Cantr.

Postby ObsessedWithCats » Fri Nov 06, 2015 8:43 pm

Playing a disabled character without the usual loopholes/shortcuts can be frustrating, but once again it's a throughly rewarding experience in terms of RP :D

Why did it take me so long to spawn this character?
JosiahH
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Joined: Thu Aug 06, 2015 1:22 am

Re: Things that thrill or amuse you about Cantr.

Postby JosiahH » Fri Nov 06, 2015 9:51 pm

ObsessedWithCats wrote:Playing a disabled character without the usual loopholes/shortcuts can be frustrating, but once again it's a throughly rewarding experience in terms of RP


What are "the usual loopholes/shortcuts"?
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sherman
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Re: Things that thrill or amuse you about Cantr.

Postby sherman » Fri Nov 06, 2015 9:59 pm

*Wiro wrote:Fun fact: corpses do have a repair rate.


How I repair corpse then? I think one under my feet could use fixing :P
Don't fight a battle if you don't gain anything by winning.
-Erwin Rommel-
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*Wiro
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Re: Things that thrill or amuse you about Cantr.

Postby *Wiro » Fri Nov 06, 2015 10:10 pm

sherman wrote:
*Wiro wrote:Fun fact: corpses do have a repair rate.


How I repair corpse then? I think one under my feet could use fixing :P

You pick them up. Another fun fact: corpses are hardcoded so they can't be picked up even when they have rotted to a weight below 15KG.
Read about my characters by following this link.
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sherman
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Location: Finland, Helsinki

Re: Things that thrill or amuse you about Cantr.

Postby sherman » Fri Nov 06, 2015 10:15 pm

So.. you can't really repair them then? Aww... How I can now carry corpse with me? :lol:
Don't fight a battle if you don't gain anything by winning.
-Erwin Rommel-
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ObsessedWithCats
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Re: Things that thrill or amuse you about Cantr.

Postby ObsessedWithCats » Fri Nov 06, 2015 10:16 pm

JosiahH wrote:
ObsessedWithCats wrote:Playing a disabled character without the usual loopholes/shortcuts can be frustrating, but once again it's a thoroughly rewarding experience in terms of RP


What are "the usual loopholes/shortcuts"?

I've noticed a tendency for things like lip-reading, glasses and the like to very quickly reduce the effect of many characters' disabilities to make them little more than an interest point (to be clear, interest points are a good thing, they're just not the subject I'm on here). Alternatively, characters with less clear-cut limitations that tend lean far to the easier side where it suits the player in terms of game mechanics. I'd very much rather it be that way than either players never try characters with challenges, or players find the character too challenging and just kill them, but since I planned this character as a challenge I'm glad I'm enjoying it this way XD
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Vega
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Location: Lejos. Far away.
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Re: Things that thrill or amuse you about Cantr.

Postby Vega » Mon Nov 09, 2015 11:30 pm

And there you are, thinking on quitting... And you say, no, ok, let's give it another chance, and instead of the X you click the smiling face...

My newspawn is giving me sooooo much fun that now I'm tempted to make a new one. Damn you, cantr! Damn you!
Quebec Lima Delta November
Something like a story
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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Mon Nov 09, 2015 11:37 pm

I'm annoyed that other towns are getting the fun newspawns.

Whoops, wrong thread... :P
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Vega
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Re: Things that thrill or amuse you about Cantr.

Postby Vega » Tue Nov 10, 2015 8:00 am

Marian wrote:I'm annoyed that other towns are getting the fun newspawns.

Whoops, wrong thread... :P


That too. But you always can move...
Quebec Lima Delta November
Something like a story
JosiahH
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Re: Things that thrill or amuse you about Cantr.

Postby JosiahH » Fri Nov 27, 2015 10:04 pm

Ooh, just saw a "blue hare"! Before I looked it up, I was imagining like a blue hare.
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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Fri Nov 27, 2015 11:23 pm

Like a blue haired blue hare? :D

There are still so many animals in this game I've never seen...

Oh and I guess I'll use this opportunity to give more love to custom items. I know I've said it before but they never get old for me. I can't wait till all my chars are old and rich so I can finally free them from the fields and the smelter and just have them sit around all day making cool things.
Last edited by Marian on Fri Nov 27, 2015 11:27 pm, edited 1 time in total.

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