The Sociologist wrote:rklenseth wrote:One of my first characters, Falkirk Corla, was spawned in Drojf, one of the most resource depressed areas in Cantr in my opinion as well as the tactical focal point of two Krif Empires (so they could control the resource rich Seatown locations). Falkirk was in charge of Drojf's military and they perhaps had two trowels (use to be able to use them as weapons) and a dung fork between all the people in Drojf against an invading force of Lord Leeward and the fat, rich merchant of the now infamous Craktar the Vampire. Needless to say that Falkirk didn't survive and the First Krif Empire took control of Drojf until years later fell in upon itself after Lord Leeward's disappearance and the rise of groups like the Smoke Jaguars (also known as the Alliance), the Krif Liberation Force, Drojf Freedom Fighter, and Seatown Forest (at that time under Donna Trent later to fall into the hands of Maily Yumm and I believe now currently administered by Alicia Reed).
Gee, you guys sure live in the past.

A quick update on KDS for you:
There are no empires, there are no wars, there are no vampires - it's impossibly exhausting, the last pirate was seen sailing over the horizon complaining "I'm so TIRED!", Alicia Reed hasn't been seen in Seatown Forest for some time, and Jo Jo locked himself into a building a while back. Get the idea?

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It's different, but I can assure you that the place is still boilling...just in a somewhat twisted way. Not everyone is aware of how the new world order stands, and are going to get creamed if they don't figure it out...certain things are going to collapse, probably...and despite it all I think we're still going to end up having a war most likely.
rklenseth wrote:But that was the point I was trying to make, that things change. And when things change that leaves opportunies for younger generations to grab some power.
The thing is...it's an incredibly long (maybe impossibly long) step from the ground floor to the level of actually being a player in the field of power. There's only one way I think has much hope of working...getting treasure from someone who has it leftover from back in the day. Once you're made, yes, this mess can become an opportunity for you instead of a weakness.
rklenseth wrote:Yes, I begin to see your point about locked buildings but if that character is a asleep it should be quite easy to find steel weapons, some iron shields, get a bunch of allies, and a locked building of your own and take out the person that is sleeping and gain entry togh everyone still called them the Smoke Jaguars even after this their wealth.

Ok...he's right, you're living in the past. All that was easy (sort of) a few months ago. Certainly was easy a year (RL) ago. Now? The only way you 'find' steel weapons is by working for someone. And the retirement plans tend to be really bad, since people are looking for sheep who will serve loyally for life if you give them a sabre and shield, not people who will serve for a few years and expect to quit with their equipment. Making heavy weapons and even crowbars if you don't already have a full is an incredible project.
I must just add a warning here. While I do welcome item deterioration, I said earlier in my "Conspicuous Consumption" thread that you need to force activity and trading upon wealthy but stagnating areas first.
The situation has since become much worse. You have the scenario of locked buildings presided over by people in their forties or fifties who've fallen completely and irredeemably asleep. At their feet scrabble a bunch of newspawns with stone and bone weapons and tools. These are responsible in many vast areas for the sole remaining life and activity in the game.
I don't actually think this is a problem. I expect some areas to remain powerful and growing. But even if I'm wrong and the world falls into the first (or the second? The first might have ben the berserk killer tribbles period) dark age, I think that's just fine and wonderful. Cantr isn't even close to the point where the possibility of civilization is crushed...though it may have hit the line where the house-of-cards towns fall down.
It may be (though I'm not sure it will) that this is the end of the world as we know it. But that's a lot different from the end of the world. Could even be a good thing.