Funny or Interesting notes
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- prometheus
- Posts: 222
- Joined: Tue Aug 11, 2015 11:16 pm
Re: Funny or Interesting notes
Point of clarification: One of my characters, a couple of days ago, stumbled upon some notes from a town who's newest project seems to be from at least 10 IG years ago.
I can share these (they really are a delight) even though my character still has them in her possession?
I can share these (they really are a delight) even though my character still has them in her possession?
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Funny or Interesting notes
prometheus wrote:Point of clarification: One of my characters, a couple of days ago, stumbled upon some notes from a town who's newest project seems to be from at least 10 IG years ago.
I can share these (they really are a delight) even though my character still has them in her possession?
Share away. There's no rules there accept I assume the same 4 day or ongoing event one that applies to everything else.
- Carrot Lord
- Posts: 61
- Joined: Mon Aug 03, 2015 7:34 pm
Re: Funny or Interesting notes
Does anyone have the note called 'Percy'? It's hilarious.
-
- Posts: 39
- Joined: Tue Jul 07, 2015 1:15 pm
Re: Funny or Interesting notes
My favorite note right now. I want to RP there for while. Maybe throw a hapless trader in the Abyss:


- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Funny or Interesting notes
Breezy wrote:My favorite note right now. I want to RP there for while. Maybe throw a hapless trader in the Abyss:
Those are just ridiculous enough, especially that 'Happiness is not allowed' line, to give me just enough hope the person writing it is self aware enough to be entertaining to RP with, instead of the usual overbearing power tripping types.
- prometheus
- Posts: 222
- Joined: Tue Aug 11, 2015 11:16 pm
Re: Funny or Interesting notes
This is a lovely note that seems to be designs for someone's tattoos.

There was also a lengthy healing text, describing how to make salves, etc, but it was pretty lengthy, and while the effort is impressive it's a bit dry for casual reading.
I did have another note related to that, a wonderful sort of doctor's note detailing the injuries and subsequent healing of a young girl, but I seem to have lost it.
Ah, well.

There was also a lengthy healing text, describing how to make salves, etc, but it was pretty lengthy, and while the effort is impressive it's a bit dry for casual reading.
I did have another note related to that, a wonderful sort of doctor's note detailing the injuries and subsequent healing of a young girl, but I seem to have lost it.
Ah, well.
- Kyriel
- Posts: 389
- Joined: Mon Apr 27, 2015 9:50 pm
Re: Funny or Interesting notes
~~~~~~~NEW NAME FOR 20 SOMETHING ~~~~~~~~
List your choice below:
Hank the hugger
Matt
Hugo Huggs the happy hugger
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
Re: Funny or Interesting notes
The Way to Win, for my friend Muhammad.
Muhammad. You saw how many of them there are. They`ve got swords and crowbars, and
we, we`ve got brains. And that`s why we`re going to win.
Here`s how to do it. Each of us will operate from his own cabin. I just prepared the
Captain`s Cabin for you. Normally, it holds 3 people. But I`ve loaded so much stuff
into it, that it`s barely going to hold one person - you. You will find a shiny new
crowbar there, take it. Just in case. I`m giving you the only key to the Captain
cabin in existence. They will, for sure, break the lock. But they won`t be able to
get in, because the space is too small for anyone else to come in while you are
inside.
Meanwhile, you and I are going to come out every day at random times. We must not be
predictable! This is called the barricade defense. It requires patience and cool
calculation from you, but there`s no way they can root us out while we`re careful. So
about every 1-2 days, you come out, at a random time, strike anyone you see. Do not
hesitate for a second after that and quickly duck back inside.
It will be long, bloody, war of attrition. Our goal is to make them give up. How? In
your cabin you will find a lot of different stuff which will be useful. First order
of business for you is to make a field cot. This will let you rest after attacking,
improving energy regeneration, which means you can hit more people per day and still
be fresh on the next. Make it from some wood, hide and fur - it`s all there for you.
There are onions in case you`re injured, and a HUGE pile of spinach I put for you.
There is enough food to last a long time. But, just to really piss them off *he
grins* - make a salting barrel when you have free time. There`s enough meat and salt
in your cabin to last a man ten lifetimes.
This isn`t going to be a short fight. We`ll be under seige for a long, long time I
expect. I also can tell you, they are going to try EVERYTHING to root you out. They
will slide notes saying I am captured and said you should come out, they`ll say if
you come out peacefully, they`ll let you go - believe none of this. The moment you
give yourself up, you`re dead, or you`ll rot in prison all your life. What`s better,
to fight like a fury and go out like a man - OR PERHAPS EVEN WIN - or to die like a
worm? I think you and I agree what`s the better way to go for a man.
You can be sure they`re going to make Raven write you tearful notes, or forge them.
They might even threaten her. Don`t even dignify any of that with a response, ignore
it completely. Even though it`s hard, that is what a warrior must do. The only reason
for it is to get you out, because they can`t do it any other way. Most likely they
won`t do anything to her, she`s an innocent woman. Talking of which, there`s a woman
with them, named Sabine. I know her well. Never trust a single thing this woman tells
you, she is a compulsive liar, used to all kinds of schemes to get what she wants. I
know, trust me, I almost married the snake and then spent 15 years in prison because
of her treachery.
If at some point, you come out to hunt them, and suddenly you can`t get back into
your cabin because you`re too heavy, that`s because they deliberately gave you some
junk to weight you down. Throw it down quickly and escape back into the cabin! For
the same reason, when you go out to hunt, go completely light - only your shield and
weapon, nothing else on you. No tools, nothing. This is so that, if one of them tries
to sneak into the cabin before you (remember your lock will be broken by then), they
might have problems doing that because they`re too heavy with all their gear, whereas
you, light as a feather, easily slip in.
Our ship can`t sail if nobody is on the main deck, so don`t bother trying to steer
it. Our strategy is not to go anywhere, it`s to wear them down until they beg for
mercy, run out of all healing foods they have, and just leave us alone because we`re
more determined, disciplined, and had more of a mind for strategy than any of them.
We`ll fight however long it takes, NEVER leave your cabin for any reason except to
hunt them, understand? If you do, you`re dead for sure and I don`t want you dead. I
am going to be doing all the same things from my cabin. Together, we can win even
faster. Because two people hunting them at random times is going to quickly get to
them.
*grins* Also, this will be the best training for your fighting skills you`ll ever
get. I promise you. You can hit a person again after hitting them once the next day,
AT EXACTLY THE SAME HOUR you hit last time, but 20 Cantr minutes past that hour. I
think that`s all, soldier. This is going to be slow, but you`ll see more serious
combat and fun than most people do in their whole lives. We`ll prevail and set sail
together!
If you come out one day and there`s no one there, undock the ship and hide inside
again. Most likely it`s a trick and they`re sitting in the cabins, waiting for us to
make the mistake of staying on the deck. We won`t be so stupid. Ignore all notes you
get which say they`re from me. They won`t be. They will be from the enemy. If I send
you a note, I will put the word ADVENT in it, that way you will know it`s really from
me. If it`s not there - it`s them!!!
Zenobia and Nunni betrayed me. I just overheard them gloating about how they`ll kill
us. They`re greedy for all this stuff I own now, feel invincible, and are not too
concerned with justice. They are the enemy just like the rest. We`re going to hunt
anyone who shows up near our boat. Trust no one but yourself and what I told you.
God help us soldier and good luck. They mock your fighting skills, now it`s your
chance to show them what you`re made of. They are not expecting two of us putting up
a determined resistance independently. Here is your key. Throw away everything except
your weapons, shield, knife, needle, and hammer. You can keep some nice food too.
Make your weight around 5000g and you will fit into the cabin perfectly.
Read about my characters by following this link.
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Funny or Interesting notes
That was very inspirational.
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
Re: Funny or Interesting notes
I know right? I'm hoping someone else will be able to provide historical context.
Read about my characters by following this link.
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
Re: Funny or Interesting notes
Well this would be about 10 years ago long before I came to Vraylnuets. I believe I
was either in or around Hilloi when I met a man who thought he was a sheep. Now
during this time I had become quite the hunter. I killed animals for their hides and
furs and gave little thought to an animals actual life. You can see from what I am
wearing the trophies that I have accumulated. Well this man was probably the stragest
I have ever accounted. The animal population in the region was outrageous and I was
using my skill as a hunter to limit the numbers. Well when I struck one of the local
sheep the man gre extremely angry. He scolded me for my thoughtlessness on hitting
the animal. I wasn't about to ignore the man as he was very passionate about his
point but I wasn't about to give up hunting either. So I did the only thing I could
think of. I lied. I made up a story about how "The Woman of My Dreams" came under
heavy attack by a group of animals and as we built a shelter from them in a nearby
forest she was brutally killed by them, a sheep dealing the killing blow. Well, this
gained me immediate sympathy and the townsfolk rallied on my side against the man. I
felt bad for him as he looked a little stunned at the story that I had just
confessed. He then warmed up to my plight and began to tell me that not all animals
are bad and gave me some food. I didn't think much about it for a while after that
and soon moved on to the Alenz region, but now every time I go out hunting I think of
the sheep man and his words.
This is gold.
Read about my characters by following this link.
- Wolfsong
- Posts: 1277
- Joined: Sun Dec 13, 2009 5:33 am
- Location: Australia
Re: Funny or Interesting notes
Notes like that one make me sad that they killed "barricading" as a strategy.

- Armulus Satchula
- Posts: 1244
- Joined: Wed Oct 29, 2003 3:57 am
Re: Funny or Interesting notes
From ANONYS
more note of avren talking to she self
avren say: hi all world is me
avren say: hi anyone there
avren say: why no one talk back
avren say: ...
avren say: guys
but avren don't know people only have 1 mouth
she have 10 and big tongue
The bounteous bounty of hyenas
105 grams of fresh dung
18 grams of sinew
59 grams of large bones
46 grams of small bones
235 grams of meat
202 grams of hide
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- Slowness_Incarnate
- Posts: 1103
- Joined: Mon Aug 11, 2003 11:19 am
- Location: Lalaland
Re: Funny or Interesting notes
That last note...I just about died laughing. 

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