Things that thrill or amuse you about Cantr.

General out-of-character discussion among players of Cantr II.

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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Thu Oct 15, 2015 7:19 pm

*Wiro wrote: They were vehicles... that needed fuel even when unused? Whaaaaat?



Weirdly enough this is something I like about them. Puts people in the mindset of 'well, I'm feeding this horse, might as well use it!' and then they go out and do things. Can't just letting a horse sit there untouched for twenty years the way you can with a car.
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Wolfsong
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Re: Things that thrill or amuse you about Cantr.

Postby Wolfsong » Thu Oct 15, 2015 8:21 pm

I found a few old vehicles a past character of mine used to own. Instant nostalgia.
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JosiahH
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Re: Things that thrill or amuse you about Cantr.

Postby JosiahH » Thu Oct 15, 2015 10:21 pm

Wolfsong wrote:I found a few old vehicles a past character of mine used to own. Instant nostalgia.


I am so looking forward to the time when I have been playing long enough to have experiences like these! In the meantime: just keep playing, just keep playing...
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Wolfsong
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Re: Things that thrill or amuse you about Cantr.

Postby Wolfsong » Fri Oct 16, 2015 2:28 am

Pretty sure I left one of those vehicles off the coast of Fu, and it's nowhere near there now. Another batch of vehicles remain exactly where my character had last left them, untouched.
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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Fri Oct 16, 2015 2:39 am

What's going to be interesting is seeing other people wearing your customized clothes.

...hopefully they won't have them because they murdered your char.
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Wolfsong
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Re: Things that thrill or amuse you about Cantr.

Postby Wolfsong » Fri Oct 16, 2015 2:43 am

Weapons and shields, IMO. I've always wanted ancestral swords and stuff... Imagine joining an order of warriors where there were always only 8 weapons or so, and only ever 8 knights (insert name) at a time. You would be given the weapon of a past knight, with a history and name, and so on. Weighty stuff.
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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Fri Oct 16, 2015 2:55 am

Wolfsong wrote:Weapons and shields, IMO. I've always wanted ancestral swords and stuff... Imagine joining an order of warriors where there were always only 8 weapons or so, and only ever 8 knights (insert name) at a time. You would be given the weapon of a past knight, with a history and name, and so on. Weighty stuff.


Eight people in an organization or army? You're just being silly now.
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Wolfsong
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Re: Things that thrill or amuse you about Cantr.

Postby Wolfsong » Fri Oct 16, 2015 3:07 am

Tribes and clans used to easily hit 8+. Either way, it was a number I pulled out of my ass. And, for the record, I want to create a group like that one day... But only if it comes about organically.
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sherman
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Re: Things that thrill or amuse you about Cantr.

Postby sherman » Fri Oct 16, 2015 5:48 am

Seems nowdays such thing will be hard to pull out. This general activity here is soo low
Don't fight a battle if you don't gain anything by winning.
-Erwin Rommel-
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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Fri Oct 16, 2015 11:16 am

sherman wrote:Seems nowdays such thing will be hard to pull out. This general activity here is soo low


It...amuses, but does not thrill me, and definitely doesn't help that there's so many always wanting to go off alone to 'start their own town', or else willing to just stand around in sleepy groups of twos or threes. In a society game it seems counterproductive, and I never see that sort of place do anything but stagnate...even if many manage to somehow shamble on forever in a state of unlife.
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sherman
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Re: Things that thrill or amuse you about Cantr.

Postby sherman » Fri Oct 16, 2015 11:29 am

Yes but then again people play for different reasons and have different liking for what they seek and want to do :) Of course we need more followers but then again... I guess it's game so then people want to try things they don't do irl like making religions. And then people are just lazy.. On bigger towns/communities there is more talking and things going and... Some just don't like to read or scroll through all of that.. :? That actually amuses me how lazy people are
Don't fight a battle if you don't gain anything by winning.
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hyrle
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Re: Things that thrill or amuse you about Cantr.

Postby hyrle » Fri Oct 16, 2015 1:49 pm

I actually think a new town is just the sort of challenge that some people need to do well. And certainly, if they found/re-found the town alone, it will often be a "shamble" culture as described, but I've seen small groups - like four or so - become the foundation of a larger town as it grows. Believe it or not, while the overall game character count may be shrinking, I've actually seen some towns grow - when the town culture can attract and retain good characters. I've even seen this happen in some pretty out-of-the-way places!
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Marian
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Re: Things that thrill or amuse you about Cantr.

Postby Marian » Fri Oct 16, 2015 4:53 pm

hyrle wrote:I actually think a new town is just the sort of challenge that some people need to do well. And certainly, if they found/re-found the town alone, it will often be a "shamble" culture as described, but I've seen small groups - like four or so - become the foundation of a larger town as it grows. Believe it or not, while the overall game character count may be shrinking, I've actually seen some towns grow - when the town culture can attract and retain good characters. I've even seen this happen in some pretty out-of-the-way places!



Having a char in a town of four in one of those out of the way places, I can agree with this. But in that case it's a very different culture than the one I meant in my original post. People with big goals in mind working together towards them is one of my favorite things about the game. Yet I've seen the opposite situation so many times where there's dozens of buildings with hundreds of years worth of goods inside, and the entire population is just a few people standing around, barely working and mostly sleeping. And I always just want to shake them, tell them to load up one of their eight cars and go out and do something worthwhile with their lives.
JosiahH
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Re: Things that thrill or amuse you about Cantr.

Postby JosiahH » Mon Oct 19, 2015 2:07 pm

I'm amused by how arbitrary the set of tools required for a project can be. I've had a character working as a carpenter for three years... and only just now am learning that there is such thing as a saw?!
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*Wiro
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Re: Things that thrill or amuse you about Cantr.

Postby *Wiro » Mon Oct 19, 2015 2:12 pm

There are two saws, actually. They each have a different purpose too. :lol:
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