Things that annoy or puzzle you about Cantr

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

User avatar
Snowdrop
Posts: 473
Joined: Wed Jan 29, 2014 8:23 am

Re: Things that annoy or puzzle you about Cantr

Postby Snowdrop » Thu Jul 30, 2015 1:49 am

No. No, we don't :|
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Things that annoy or puzzle you about Cantr

Postby Marian » Thu Jul 30, 2015 2:00 am

Eff the radio is what I'm trying to say.
User avatar
Wolfsong
Posts: 1277
Joined: Sun Dec 13, 2009 5:33 am
Location: Australia

Re: Things that annoy or puzzle you about Cantr

Postby Wolfsong » Thu Jul 30, 2015 2:04 am

I don't get people complaining about the radio. You can always turn it off... Or change the channel, or leave the room it's in.

That said, I wouldn't mind if the radio networks were severed. It would make being a pirate a lot, lot easier IMO. So if someone were to go around destroying infrastructure, I would be pretty happy. Bring back the dark days of limited communication, kidnappings, and destroyed towns.
Image
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Things that annoy or puzzle you about Cantr

Postby Marian » Thu Jul 30, 2015 2:12 am

Wolfsong wrote:I don't get people complaining about the radio. You can always turn it off... Or change the channel, or leave the room it's in.

That said, I wouldn't mind if the radio networks were severed. It would make being a pirate a lot, lot easier IMO. So if someone were to go around destroying infrastructure, I would be pretty happy. Bring back the dark days of limited communication, kidnappings, and destroyed towns.



That all seems a little dramatic. You realize radio messages don't effect project time. And anyone closerenough to matter would still be in range.

The network being down wouldn't remove tiredness either just FYI.

And abandoning a project or changing the channel is not always an option.
User avatar
Axiom
Posts: 169
Joined: Sun May 10, 2015 5:20 pm

Re: Things that annoy or puzzle you about Cantr

Postby Axiom » Thu Jul 30, 2015 2:38 am

Wolfsong wrote:I don't get people complaining about the radio. You can always turn it off... Or change the channel, or leave the room it's in.

That said, I wouldn't mind if the radio networks were severed. It would make being a pirate a lot, lot easier IMO. So if someone were to go around destroying infrastructure, I would be pretty happy. Bring back the dark days of limited communication, kidnappings, and destroyed towns.

Honestly, I don't think the radio network makes being a pirate that much harder. I mean, sure, you can post warnings, which does...what exactly? I've had warnings put out about me and absolutely nothing came from them. I think most people are too lazy and/or uncoordinated to go pirate-chasing.
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Things that annoy or puzzle you about Cantr

Postby Marian » Thu Jul 30, 2015 2:53 am

All a warning really amounts to is 'if this ship starts docking, lock the harbor'
User avatar
Axiom
Posts: 169
Joined: Sun May 10, 2015 5:20 pm

Re: Things that annoy or puzzle you about Cantr

Postby Axiom » Thu Jul 30, 2015 2:55 am

Yeah, seriously. :lol: I'm not scared of the radio at all. If anything, the drama and reports are a source of amusement.
User avatar
Friar Briar
Posts: 429
Joined: Mon Sep 08, 2014 8:57 pm

Re: Things that annoy or puzzle you about Cantr

Postby Friar Briar » Thu Jul 30, 2015 3:35 am

Marian wrote:We need a Frederik and Nyk on Treefeather too.

Yes, yes, we do. 8)
User avatar
Snowdrop
Posts: 473
Joined: Wed Jan 29, 2014 8:23 am

Re: Things that annoy or puzzle you about Cantr

Postby Snowdrop » Thu Jul 30, 2015 7:25 am

Marian wrote:
Wolfsong wrote:I don't get people complaining about the radio. You can always turn it off... Or change the channel, or leave the room it's in.

And abandoning a project or changing the channel is not always an option.


No...but the player, as has been suggested to you several times before, can filter the radio out in the settings if you can't stand it. If you choose not to do that, then it's your choice to keep 'listening' to it...
User avatar
sherman
Public Relations Chair/Translator-Finnish (PR)
Posts: 915
Joined: Tue May 14, 2013 10:58 am
Location: Finland, Helsinki

Re: Things that annoy or puzzle you about Cantr

Postby sherman » Thu Jul 30, 2015 7:28 am

You all should be happy topic isn't sex slaves and pets :lol:
Don't fight a battle if you don't gain anything by winning.
-Erwin Rommel-
User avatar
Friar Briar
Posts: 429
Joined: Mon Sep 08, 2014 8:57 pm

Re: Things that annoy or puzzle you about Cantr

Postby Friar Briar » Thu Jul 30, 2015 7:36 am

I'm just happy the topic is "Can you hear me now?", "Can you hear me now?", ad nauseum... :lol: :lol: :lol:
User avatar
iavatus
Posts: 264
Joined: Thu Jun 18, 2015 12:14 pm

Re: Things that annoy or puzzle you about Cantr

Postby iavatus » Thu Jul 30, 2015 7:55 am

Even the characters who rely on the radio, turn off the radio activity, and have a radio filter. Just madness otherwise, to see 4 characters light up because someone is asking about the weather (love the weather reportage, btw).

I've stated the radio map often enough over the radio, asked a fellow going to the other network to broadcast it, even asked people to leave a copy in town for people. Guess reading are hard, and that makes me chuffed. Chuffed, I say!
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Things that annoy or puzzle you about Cantr

Postby Marian » Thu Jul 30, 2015 12:07 pm

I don't actually hate the radio that much. Even if sometimes I love to hate it. And sometime I love to make others hate it :P

I feel badly for people who are asleep in front of them when they really blow up. And some characters really do have to read every message to make sure nothing relevant to them was said.

Especially lately when some places aren't picking up every broadcast. Been getting a lot of partial conversations and can't just assume that they char in front of a radio all know the same things.
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Re: Things that annoy or puzzle you about Cantr

Postby *Wiro » Thu Jul 30, 2015 12:13 pm

Just use filters. I use them on all my radio chars to get just the town's events for easy reading. I hate it when people don't read what I said so I'm always careful not to do the same to others.
Read about my characters by following this link.
User avatar
Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Things that annoy or puzzle you about Cantr

Postby Marian » Thu Jul 30, 2015 1:18 pm

And we've had a lot of suggestions about limiting radio abuse, but honestly I think the best solution would be a purely IG one--more towns just need to take the transmitter out of the public workshop where the bored unsupervised drones hang out.

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest