Things that annoy or puzzle you about Cantr

General out-of-character discussion among players of Cantr II.

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Marian
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Re: Things that annoy or puzzle you about Cantr

Postby Marian » Fri Apr 17, 2015 7:13 am

Snickie wrote:The things I allow myself to roleplay/my characters to do at 2am on a school night.... :shock:


The inclusion of the :shock: makes me think these are things a school-aged person really shouldn't be doing. :lol:
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Rebma
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Re: Things that annoy or puzzle you about Cantr

Postby Rebma » Fri Apr 17, 2015 7:20 am

Marian wrote:
Snickie wrote:The things I allow myself to roleplay/my characters to do at 2am on a school night.... :shock:


The inclusion of the :shock: makes me think these are things a school-aged person really shouldn't be doing. :lol:

Borderline.
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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LittleSoul
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Re: Things that annoy or puzzle you about Cantr

Postby LittleSoul » Fri Apr 17, 2015 10:16 pm

When you openly state on a newspawn character after some thought that one day you're going to leave and travel from the town, and you consequently get ignored for the rest of your stay. :lol: I can't say I didn't half expect it, but that doesn't mean it should be happening. Newspawns are important no matter where their loyalties lie.
You never know, one day they might be someone you'll wish you'd treated well! Tsk tsk. :wink:
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Snickie
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Re: Things that annoy or puzzle you about Cantr

Postby Snickie » Fri Apr 17, 2015 11:25 pm

Rebma wrote:
Marian wrote:
Snickie wrote:The things I allow myself to roleplay/my characters to do at 2am on a school night.... :shock:


The inclusion of the :shock: makes me think these are things a school-aged person really shouldn't be doing. :lol:

Borderline.

Rebma.... asdfghjkl this explains so much.
I think.
Probably.
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Rebma
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Re: Things that annoy or puzzle you about Cantr

Postby Rebma » Fri Apr 17, 2015 11:33 pm

Snickie wrote:
Rebma wrote:
Marian wrote:
Snickie wrote:The things I allow myself to roleplay/my characters to do at 2am on a school night.... :shock:


The inclusion of the :shock: makes me think these are things a school-aged person really shouldn't be doing. :lol:

Borderline.

Rebma.... asdfghjkl this explains so much.
I think.
Probably.

Aaaand now you've lost me. Weeee.
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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Marian
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Re: Things that annoy or puzzle you about Cantr

Postby Marian » Sat Apr 18, 2015 3:08 am

LittleSoul wrote:When you openly state on a newspawn character after some thought that one day you're going to leave and travel from the town, and you consequently get ignored for the rest of your stay. :lol: I can't say I didn't half expect it, but that doesn't mean it should be happening. Newspawns are important no matter where their loyalties lie.
You never know, one day they might be someone you'll wish you'd treated well! Tsk tsk. :wink:



I've seen this happen more than once and it falls under the 'puzzling' category for me because in that situation my natural reaction would be to celebrate having someone I can rope into a couple years dedicated work in exchange for whatever vehicle and equipment they need. The more stuff you convince them they need the longer you can keep them, and at the end of it you've got someone whose indebted to you and a potential trader too...
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Swingerzetta
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Re: Things that annoy or puzzle you about Cantr

Postby Swingerzetta » Sat Apr 18, 2015 5:00 am

Marian wrote:
LittleSoul wrote:When you openly state on a newspawn character after some thought that one day you're going to leave and travel from the town, and you consequently get ignored for the rest of your stay. :lol: I can't say I didn't half expect it, but that doesn't mean it should be happening. Newspawns are important no matter where their loyalties lie.
You never know, one day they might be someone you'll wish you'd treated well! Tsk tsk. :wink:



I've seen this happen more than once and it falls under the 'puzzling' category for me because in that situation my natural reaction would be to celebrate having someone I can rope into a couple years dedicated work in exchange for whatever vehicle and equipment they need. The more stuff you convince them they need the longer you can keep them, and at the end of it you've got someone whose indebted to you and a potential trader too...


This strategy has worked out very well for my town leader char. Most of these industrious newspawns don't actually survive long enough to make their purchase, but they usually get most of the way there.
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LittleSoul
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Re: Things that annoy or puzzle you about Cantr

Postby LittleSoul » Sat Apr 18, 2015 6:31 am

Swingerzetta wrote:
Marian wrote:
LittleSoul wrote:When you openly state on a newspawn character after some thought that one day you're going to leave and travel from the town, and you consequently get ignored for the rest of your stay. :lol: I can't say I didn't half expect it, but that doesn't mean it should be happening. Newspawns are important no matter where their loyalties lie.
You never know, one day they might be someone you'll wish you'd treated well! Tsk tsk. :wink:



I've seen this happen more than once and it falls under the 'puzzling' category for me because in that situation my natural reaction would be to celebrate having someone I can rope into a couple years dedicated work in exchange for whatever vehicle and equipment they need. The more stuff you convince them they need the longer you can keep them, and at the end of it you've got someone whose indebted to you and a potential trader too...


This strategy has worked out very well for my town leader char. Most of these industrious newspawns don't actually survive long enough to make their purchase, but they usually get most of the way there.


And then you sometimes get those pesky newspawns whom want everything crystal clear and in print so there is sense of obligation left over after the job is done. :P :lol:

I agree with you both though. Newspawns are an asset. Even if they die, they still did work for you for -free- at that point as morbid as that sounds. If they live, hopefully they're a more than just useful addition to the economy as well.
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Snickie
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Re: Things that annoy or puzzle you about Cantr

Postby Snickie » Sun Apr 19, 2015 4:55 am

So the radio's been a lot quieter lately.
No sex slave talk recently. :D
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Marian
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Re: Things that annoy or puzzle you about Cantr

Postby Marian » Wed Apr 22, 2015 3:40 pm

Hitting 99.9% on a toolmaking project. Argh. Just, argh. *shakes fist*

Snickie wrote:So the radio's been a lot quieter lately.
No sex slave talk recently. :D


Puzzling, but certainly not annoying. :)
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sherman
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Re: Things that annoy or puzzle you about Cantr

Postby sherman » Thu Apr 23, 2015 4:21 am

Marian wrote:Hitting 99.9% on a toolmaking project. Argh. Just, argh. *shakes fist*

Snickie wrote:So the radio's been a lot quieter lately.
No sex slave talk recently. :D


Puzzling, but certainly not annoying. :)


Yeah, just random nonsense now
Don't fight a battle if you don't gain anything by winning.
-Erwin Rommel-
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Marian
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Re: Things that annoy or puzzle you about Cantr

Postby Marian » Mon Apr 27, 2015 2:51 pm

"Hi I'm a newspawn! :) Oh wow everyone here is so nice, what a great town! :) :) :)"

30 minutes later

"Well thanks for the free stuff everyone and so long, I'm off to seek my fortune! :)"

... saw it happen twice this weekend. I swear we should start making them sign contracts before they get their handouts.
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*Wiro
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Re: Things that annoy or puzzle you about Cantr

Postby *Wiro » Mon Apr 27, 2015 3:00 pm

Marian wrote:... saw it happen twice this weekend. I swear we should start making them sign contracts before they get their handouts.


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Rebma
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Re: Things that annoy or puzzle you about Cantr

Postby Rebma » Mon Apr 27, 2015 5:16 pm

I've been surprised by the number of unlocked vehicles newspawns have found this weekend!
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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Marian
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Re: Things that annoy or puzzle you about Cantr

Postby Marian » Mon Apr 27, 2015 5:33 pm

Rebma wrote:I've been surprised by the number of unlocked vehicles newspawns have found this weekend!


See now, in these cases I can't even blame the newspawn. What's the point of having guards if they don't check for basic things like that?

And once you find an unlocked vehicle, you kind of have to grab everything you can and run at that point, because how are you going to explain away walking into it?

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