Things that annoy or puzzle you about Cantr

General out-of-character discussion among players of Cantr II.

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LittleSoul
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Re: Things that annoy or puzzle you about Cantr

Postby LittleSoul » Fri Aug 30, 2013 5:47 pm

Auryn wrote:WARNING: LONG RANT AHEAD

I've never been a fan of copy pasted event logs being used IG. I've seen their usage abused several times with people reading them and automatically assuming that they are truth because of OOC knowledge of what they are.

It's poor roleplay to resort to something that lazy, but when the person reading it automatically assumes it's truth because it's something that we as players recognize as a game mechanic, that's very problematic. I know it's hard to tell the difference between OOC influence and the character IG just believing what what said because of the character of the person, but I feel like there should be some sort of hesitation, either way. In many cases, there's just not any sort of consideration.

I'm not wanting to outright do away with quoting the event logs, as some of the longest histories of Cantr resort to that, and I can understand to a point if the record is long enough. Yet, I've seen several abuses of the system. I've seen event logs READ ON THE RADIO, people using them as evidence in accusing others, etc. etc.

My question is, is all of this just accepted as simply bad roleplaying, or is there a point that it could have the potential of being a CRB?


I totally understand and have had this problem myself, and it really gets on my nerves.
I actually recently had a character who had her motives questions, and was literally asked IC "show me the logs", "do you have the logs or not?".

Of course my character was puzzled as to what this man could have meant, as the only logs she knows of are wooden, so this person must be a nutter, but OOC, it makes me feel agitated because 'logs' on notes are simply written word of someone else. They should never be used as -evidence- by smart characters. Historical notes are fine in my opinion because all recorded history is written word by someone anyways.
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bnlphan
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Re: Things that annoy or puzzle you about Cantr

Postby bnlphan » Fri Aug 30, 2013 7:38 pm

LittleSoul wrote:
Auryn wrote:WARNING: LONG RANT AHEAD

I've never been a fan of copy pasted event logs being used IG. I've seen their usage abused several times with people reading them and automatically assuming that they are truth because of OOC knowledge of what they are.

It's poor roleplay to resort to something that lazy, but when the person reading it automatically assumes it's truth because it's something that we as players recognize as a game mechanic, that's very problematic. I know it's hard to tell the difference between OOC influence and the character IG just believing what what said because of the character of the person, but I feel like there should be some sort of hesitation, either way. In many cases, there's just not any sort of consideration.

I'm not wanting to outright do away with quoting the event logs, as some of the longest histories of Cantr resort to that, and I can understand to a point if the record is long enough. Yet, I've seen several abuses of the system. I've seen event logs READ ON THE RADIO, people using them as evidence in accusing others, etc. etc.

My question is, is all of this just accepted as simply bad roleplaying, or is there a point that it could have the potential of being a CRB?


I totally understand and have had this problem myself, and it really gets on my nerves.
I actually recently had a character who had her motives questions, and was literally asked IC "show me the logs", "do you have the logs or not?".

Of course my character was puzzled as to what this man could have meant, as the only logs she knows of are wooden, so this person must be a nutter, but OOC, it makes me feel agitated because 'logs' on notes are simply written word of someone else. They should never be used as -evidence- by smart characters. Historical notes are fine in my opinion because all recorded history is written word by someone anyways.



Agreed. Never cared for the game logs in game.
Also along the same lines. If you cant understand a foreign language, I would assume you wouldnt be able to repeat it perfectly. So copy and pasting foreign languages should be looked at the same. If you said something to me in polish i couldnt spell it exactly and repeat like I see happen in game.
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Doug R.
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Re: Things that annoy or puzzle you about Cantr

Postby Doug R. » Fri Aug 30, 2013 9:43 pm

I had a character today repeatedly copy/pasting events in speech, including the timestamps and everything. When I ooc'd them to please stop, they acted like I was in the wrong. I'm glad that the other people in town started getting on him for talking with weird numbers. My character should have taken offense at him for repeatedly calling her "very old," but I didn't think of that until now.
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Re: Things that annoy or puzzle you about Cantr

Postby Xander » Fri Aug 30, 2013 10:49 pm

Doug R. wrote:I had a character today repeatedly copy/pasting events in speech, including the timestamps and everything. When I ooc'd them to please stop, they acted like I was in the wrong. I'm glad that the other people in town started getting on him for talking with weird numbers. My character should have taken offense at him for repeatedly calling her "very old," but I didn't think of that until now.


That was really annoying, and using logs in Cantr - timestamps and all - is like someone recording everything people around them say and then being able to play the relevant part again, or quoting people in a forum. The characters are speaking to each other, not writing to each other.
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Re: Things that annoy or puzzle you about Cantr

Postby cjace68 » Sat Aug 31, 2013 6:45 am

Xander wrote:
Doug R. wrote:I had a character today repeatedly copy/pasting events in speech, including the timestamps and everything. When I ooc'd them to please stop, they acted like I was in the wrong. I'm glad that the other people in town started getting on him for talking with weird numbers. My character should have taken offense at him for repeatedly calling her "very old," but I didn't think of that until now.


That was really annoying, and using logs in Cantr - timestamps and all - is like someone recording everything people around them say and then being able to play the relevant part again, or quoting people in a forum. The characters are speaking to each other, not writing to each other.


Agreed, for the first time recently I had someone use a log against one of my more...chaotic characters. I quickly realized that logs are likely shared a lot, especially when a character commits a crime or says something truly horrible. The thing is...that the characters are speaking, and seeing these things happen. They don't all have a video camera on their heads so that they can record and playback later.

It should be against the rules.

I did realize however, that logs can be altered and made to still look official, if you are careful.
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Doug R.
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Re: Things that annoy or puzzle you about Cantr

Postby Doug R. » Sat Aug 31, 2013 3:59 pm

I don't have a problem with event logs used in notes. I understand formatting them into a summary is beyond the time allowances for most players. However, I don't assume that they are gospel. I leave room the possibility for fraud.
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Re: Things that annoy or puzzle you about Cantr

Postby Vega » Sun Sep 01, 2013 8:51 pm

I change logs in notes always I can, changing all the numbers and stuff so it seems the normal recording of a conversation. I even "change them", somethimes, (mostly with a char, that uses to answer with things like "how the hell do you expect me to remember that after all these days?" when asked) to a "something about iron" and "more stuff about that" because I feel that a log is not realistic at all.

But well, sometimes I'm on the phone and lazy, you know...

I'd never talk in logs, though. It's something awful to me. (Unless I'm moking a log-er, obviously... :P) Each time I see it I get a bit angry...
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Re: Things that annoy or puzzle you about Cantr

Postby Abrican » Mon Sep 02, 2013 3:39 am

I got yelled at IC for paraphrasing when somebody else was under arrest, I was asked for a word for word account which I found quite annoying. I've also been told IC, even when I lead a town, not to paraphrase radio messages. It's very unrealistic to repeat almost anything exactly as it was said the first time, and it OOCly really bothers me.
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Re: Things that annoy or puzzle you about Cantr

Postby Black Canyon » Mon Sep 02, 2013 4:13 am

I really, really dislike OOC stuff. Recently there was a long drawn out OOC discussion regarding a character's description and how it was playing into in-game events. The entire event could have been really super awesome and it turned out to be a lot less because of the OOC distraction.
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Re: Things that annoy or puzzle you about Cantr

Postby Snickie » Mon Sep 02, 2013 4:44 am

I have a fanfiction crossover idea between Cantr and Code Lyoko (some of the mechanics will make sense) where I address the OOC thing and some other things. I haven't written the whole thing yet, and I'm not sure I will since this plotbunny's been sitting on my list of plotbunnies for probably close to two years now.

But rest assured, it will contain stuff that annoys us all! XD
If/when I actually get around to finishing it.
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Re: Things that annoy or puzzle you about Cantr

Postby oddedd » Tue Sep 03, 2013 9:15 am

You know, I haven't had too much of a problem with ooc stuff tbh. I never see it in an open forum, maybe once or twice to help a new player, and only a line or two, so that's fine. I do have the occasional chat ooc, it tends to happen naturally and can be nice when you're going to rping alot with one character, but it's never forced and I've had plenty of close ties with other characters where we've never ooc'd. However it's only ever when there is only one other person in the room. Not even through whispers.

Open OOC chat however is the reason I gave up on FTO, so I'm really glad it's not a big part of this game :-)

As for the paraphrasing thing, yeah I got caught out by that before, got yelled at for paraphrasing a radio log, by an older respected character too, and succumbed to be honest, looking back I shouldn't have, and should have rp'd it and been more stubborn. And definitely will in future. But I've been thinking alot about turning this against people and using faked logs mess these people up, that might be fun :twisted:
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Re: Things that annoy or puzzle you about Cantr

Postby SekoETC » Fri Sep 06, 2013 3:35 pm

I wish Cantr had the option of a built-in trading system that allowed setting up prices and limits for buying and selling and enabled completing transactions while the other player was offline. I used to like trading but now that I have less time, it's such a hassle to remember what was negotiated and everything is on separate notes that get buried in your inventory.
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Auryn
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Re: Things that annoy or puzzle you about Cantr

Postby Auryn » Fri Sep 06, 2013 4:11 pm

I feel you there, Seko. I've never liked trading. An automated system like you suggested would make things go a lot more smoothly. Impossible to program, I'm sure, but we can still dream...
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Re: Things that annoy or puzzle you about Cantr

Postby freiana » Fri Sep 06, 2013 5:31 pm

Such a system has been suggested once and was rejected because (if I remember correctly) it would be too automated to fit in Cantr.
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Re: Things that annoy or puzzle you about Cantr

Postby RedQueen.exe » Fri Sep 06, 2013 7:52 pm

SekoETC wrote:I wish Cantr had the option of a built-in trading system that allowed setting up prices and limits for buying and selling and enabled completing transactions while the other player was offline. I used to like trading but now that I have less time, it's such a hassle to remember what was negotiated and everything is on separate notes that get buried in your inventory.


I wish there was something similar in place for work. So many of my chars just gave up on trying to work a regular job because the tedium of having to track the hours you work just becomes too much.

Alternatively, it would be nice if some town would implement a purely trade-based method of employment that would make tracking hours obsolete. You buy your own tools and keep them, purchase any input resources you need to complete a job, then trade back your finished product (which is obviously worth more now due to the additional labor put into it.

For example, you could start out just gathering local raw resources until you earned enough to trade them in for a a sledgehammer and raw hematite. Then you crush the hematite and sell some of the ore back for a profit. Do this until you can buy some limestone and coal, then process it into iron, sell some of that back, etc.

That way, nobody would ever have to track labor. Labor is automatically factored in by the fact that you are selling back more refined resources, or constructed items.
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