*Wiro wrote:If that's true then why don't I see pages of note exchanging? I still see whispers, so your argument is invalid. As for your scenario, that's a really narrow minded scenario. Most scenarios have more than just a "fun" and a "stupid" outcome, over hundreds.
use your head. will people change what their characters do all of a sudden because of a new feature? isn't that kind of a CRB?....well i'd like to think not considering it's a new game mechanic. but still people have always whispered. they are not going to just change it, especially seen as a lot of people are against the change and are not gonna react to it IG.
another question.....how are characters going to react to being able to hear whsipers after years and years of never ever hearing what a person is whispering? that's kinda difficult to RP....well ok maybe not difficult but it is annoying. or at least it sounds annoying. all of a sudden now cantrians have really good hearing.
also what if someone is saying something in OOC and keeping it in a whisper to be polite? THAT is deffinately no one elses business.
SekoETC wrote:Most conversations are not ruined by one message being overheard. In my opinion if your conversation is that fragile, you shouldn't be having it in public in the first place.
It's true that it can spoil some criminal plans but don't you think that could also create interesting RP? Imagine a newspawn overhears pirates discussing a raid but when they go whisper the town leader that they want to have a chat in private, one of the pirates overhears that and guesses that the newspawn may have heard something. It's kinda like in Treasure Island where Jim was hiding in the barrel of apples, he didn't mean to eavesdrop but he just happened to be in the wrong place at the wrong time.
Also if someone claimed they overheard people planning something criminal, if the town leader didn't hear it personally, they might think that the person who ratted on them might be framing the alleged criminals. I've had people tell my character "that person came to me asking if I'd join them and become a pirate" and if I didn't like the person they ratted on, I might be inclined to believe this, but some people think that people can't be convicted based on hearsay and thus they'd have to let the person leave. Only if the town leader heard it personally, that would spoil the plan for sure.
again your logic is based on getting around the new feature.....ok then i'll play along. so if the pirates realize someone is up to what they are planning then they run away or immeadiately put their plan into action. this creates a sudden change of RP based on a random function.....eh wait a minute.....i don't know what made me think of it but doesn't that seem like a CRB? sure it's not cause it's now part of the game.....but people are not suppose to suddenly change their plans based on a random chance of them being overheard.....
now i deffinately don't like it. in certain situations people can accuse other players of using out of game info which explains the sudden change of RP. such a situation is hard to come by, but lets not forget that not everone in cantr is a complete stranger in real life.....