One of them because to him, it's plain business opportunities.
Another, because he wants to use a job as a jeweller as a front for another, not-so-legal-in-his-region, business (he managed to gain a building with machines and tools, wanted to trade in fancy weapons and shields, but in his region, trading in iron shields and steel weapons is forbidden).
Another char, a female one, actually works on setting up a legal business involving simple arms trading, and figures jewellery might make both a nice callingcard as well as a possible addition to her income.
And one char has made bone jewellery, both for himself and for others, and is now seeking fancier jewellery to give to someone he's been courting.
Unfortunately, gold, hematite and silver are not available in his region, so he'll have to meet a travelling trader who might have some.
Or settle for one of those leather collars with a diamond, which would still take a while for him to earn the funds for, as there are two places with diamonds that border the region, and both are charging insane prices for their diamonds.
2. One of my chars feels that his simple bone ring is an indication of him working on belonging with someone, and once he can get his hands on two golden or silver rings, it'll become an indication of them actually being a couple.
My other chars with bone rings simply see their bone rings (and earrings) as an esthetic thing, making them look slightly better than when they spawned.
3. For all chars, yes AND no.
It depends on how much value the other players put into the clothing their chars wear.
For example, there's one gay-ish tailor who was encountered by two of my chars, that char has very elaborate descriptions of how he moves around and does stuff.
So, that already started to give a mental image.
And to make sure that that image would be correct, so they wouldn't interact in the wrong way, my chars ended up paying more attention to his outfit.
But most of the time, they barely notice what other chars wear, unless they have reason to remember what someone looks like, such as describing criminals to a representative of the law, for example.
4. Same as above, if other chars are played with elaborate style, then the precious jewellery is part of that char and should be considered.
And most of my chars do see it as the other chars who wear it, looking fancier.
If a char with jewellery is just played the same way a newspawn with nothing would be played, then, well, most of my chars don't care for the jewellery.
5. Iron, except for that one char who's trying to get some fancy jewellery for his love-interest.
My other chars that are interested in the metal will trade for gold if a good opportunity arrises, but they'd rather dig for it themselves.
6. Yes, with the goal of reading up on stuff that I'm not sure already got acted on by my char or others in their environment.
But while I save them, I haven't used them yet.
Well, once, because I was out of minutes and wanted to make sure that the next day I'd respond to something in the right way, rather than just wing it and possibly make a situation go bad for several chars.
7. That varies per char, but as a player I am liking friendly, unselfish chars.
My first char has the same thing, and the first person he met was a friendly, unselfish lady - as it turned out after about five Cantr-years, there was a mutual attraction from the moment my char spawned and said his first things.
My other chars I'm pretty much winging, friendly, unselfish chars of course go down well with them, but at least one of them also happens to be a sucker for bad girls.
Actually, I should have taken that char along in a previous point; this one time he met a lady wearing thigh-highs, a corset, a leather dress and a whip... and he started to challenge her husband on anything he could, from the first moment
Unfortunately for him, it didn't work out, but... well, it was a weakness of that char that I just couldn't pass up on.
He's not a womanizer, but the way some women look just switches his brain off, as a player I was hoping this might lead to some funny moments.
(chances are that if a woman who had such an effect on him actually doesn't turn him down, he wouldn't even know what to do...)
