nitefyre wrote:Military powers, perhaps.Serenity wrote:I don't think weapons or keys are symbols of power. One man with a sabre and a locked building can do little and has little power. Those things are illusions of power.
Real power is in groups, organizations, and the such. The Alexian Empire, Alenz Hills Mining Company, and DoUrden Estates are all symbols of power because they were able to organize large groups of people and get things done. They also have had lasting power on the cultures of the places they touched. Those are symbols of true power.
But I still think single people can make statements that will forever last in Cantr History, as long as characters pass on the 'lore from generation to generation. An example of which, would be El Adan standing up to the SJs.
It has been immortalized in writing and is epitomized in a still living family, the Nosse.
But in the end, it was the combined forces of the Seatown Warriors that ended the reign of the Alliance (commonly referred to the Smoke Jaguars). Now I'm not saying they can't give inspirational power and courage but I'm talking more along the lines of physical power and in most cases unless you have physical power to back you up things like El Adan (which I never heard of in game even though I had many characters throughout that region during those times) then most likely it will never come to anything. Now there are cases where it does for example Ireland in the real world. But for the most part Irelands don't happen in the real world or in the Cantr world.

