Magical Realism in Cantr

General out-of-character discussion among players of Cantr II.

Moderators: Players Department, Public Relations Department

NastySteve
Posts: 68
Joined: Sun May 29, 2005 10:40 am
Location: Brockville Ontario Canada

Postby NastySteve » Thu Nov 24, 2005 8:41 pm

Lauren wrote:
Lumin wrote:Those magically appearing pieces of paper and writing utensils are pretty neat, too.


The character I have that uses notes the most writes with carrot juice that she gets by grinding carrots against rocks.


Elisabeth recently turned back up in Klojt... As sweet as ever.
I know my A B C's... But just not in alphabetical order. -drunk driver on COPS
User avatar
Fleegle
Posts: 638
Joined: Tue Aug 02, 2005 7:22 pm
Location: Ottawa, Ontario, Canada

Postby Fleegle » Thu Nov 24, 2005 8:59 pm

I never really thought of Cantr in terms of magic realism. I think of it more as a world that has its own unique laws of physics - they differ from ours, but presumably have some kind of internal logic -- this game being run on a database, this is quite literally true. The Cantrians more or less accept the way the world works, but some attribute the "wonders" of nature as acts of a creator or creators. In a sense you could say it is a kind of magic insofar as the Cantrians, to my knowledge, haven't developed a scientific theory, so as far as they are concerned everything around them is magical.
I would take magic to be supernatural occurences, whether they happen regularly or not. I am willing to allow that there is a kind of magic or miracle that occurs when the programmers make a change to the Cantr world. I prefer to think of them as miracles, since miracles are not strictly speaking supernatural, at least if we consider acts of God or gods as natural.
Lauren
Posts: 194
Joined: Thu Nov 17, 2005 3:06 pm
Location: NORTH RALEIGH!

Postby Lauren » Thu Nov 24, 2005 10:38 pm

NastySteve wrote:Elisabeth recently turned back up in Klojt... As sweet as ever.


Aww! :D You like her! She's one of my least interesting characters in my opinion, but I try really hard to make her fun to play... *sighs* She's had a hard life...

And...Klojt's the name of the town? It's an unfortunate truth that all of my charries inherited my scatterbrained nature and have no idea of what the name of the town they're in is at any given moment. Even some of my oldest characters got hopelessly lost all the time...even before the name change. Elizabeth's going to have to go back for another visit and actually learn the name of the town...

Are you Worzel's player by any chance?
"No sane mortal is ever truly free, because true freedom is so terrible that only the mad or the devine can face it with open eyes." - Lord Havelock Vetinari: Going Postal by Terry Pratchett

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest