Most Confounding Item in Cantr

General out-of-character discussion among players of Cantr II.

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What item has stumped you the longest?

Broom
15
27%
Wheelbarrow
7
13%
Single Jack
5
9%
Drying Rack
1
2%
Mortar and Pestle
2
4%
Iron Bucket
0
No votes
Other
5
9%
Huh? All of them!
21
38%
 
Total votes: 56
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Psycho Pixie
Posts: 716
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Location: Corona, like the drink, but not mexican

Postby Psycho Pixie » Sat Sep 04, 2004 9:18 pm

other:

Apothacary table.

none of the resources you need to mix stuff on that table are implimented in the main areas and continents of the game.

whats the point in having it available to be made if you cant use it?


grrrrrrrrrrr
Here I am. BITE ME. or not, in fact, never mind, dont want some wacko taking me up on the offer. Only non wacko's may apply for bite allowance.. no garentee that you will be granted said allowance, but you can try.
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Psycho Pixie
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Location: Corona, like the drink, but not mexican

Postby Psycho Pixie » Sat Sep 04, 2004 9:22 pm

TheTheorist wrote:
joshua johnson wrote:I have seen a drying rack, and it is most interesting. I know what it is for, but as to how to get the things it seems to be made for, still remains a mystery.


You see a man in his thirties use some Marijuana Buds on Drying Marijuana

:lol:


i do believe you are mistaken... there is hemp. not Marijuana in the game. so he could not have actually done the action.


PsPi
Here I am. BITE ME. or not, in fact, never mind, dont want some wacko taking me up on the offer. Only non wacko's may apply for bite allowance.. no garentee that you will be granted said allowance, but you can try.
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Sat Sep 04, 2004 9:35 pm

Yes, this would be a joke...In accordance with the first post, he would have been chastized if it were not.
"If I can be a good crackhead, I can be a good Christian"

-A subway preacher
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Agar
Posts: 1687
Joined: Tue May 11, 2004 7:43 pm

Postby Agar » Wed Dec 15, 2004 10:09 am

Wow, had to search through 3 or 4 pages to necro this back to life, but it has gained new life thanks to the new changes.

I have been confounded anew thanks to seeing a "brand new broom".

Still haven't heard of ANYONE claiming to have figured it out yet, though.
Reality was never my strong point.
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nitefyre
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Location: New York City
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Postby nitefyre » Wed Dec 15, 2004 3:48 pm

Hmm let's see. There's a dirtiness bar in game now, though not yet being used.

Hmm, let's also see what brooms do in real life? They clean? Oh my.

Perhaps, just perhaps, they don't have any usage but that of roleplay- UNTIL the dirtiness is implemented. Just possibly.
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Wed Dec 15, 2004 5:25 pm

But dirtyness is a trait of a person...not currently of a place. It'd be pretty wierd to clean people with brooms. Of course, I think they've existed as RP-only items for a long time...
"If I can be a good crackhead, I can be a good Christian"



-A subway preacher
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mortaine
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Broom

Postby mortaine » Wed Dec 15, 2004 6:06 pm

Fools. Obviously the broom is so you have something to jump over when you get married!
--
mortaine.
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kroner
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Joined: Sat Sep 27, 2003 4:39 pm
Location: new jersey...

Postby kroner » Wed Dec 15, 2004 7:32 pm

my character carries one around for protection, so that he can fight off any rogues he may encounter on the road.
DOOM!
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nitefyre
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Postby nitefyre » Wed Dec 15, 2004 8:17 pm

The Industriallist wrote:But dirtyness is a trait of a person...not currently of a place. It'd be pretty wierd to clean people with brooms. Of course, I think they've existed as RP-only items for a long time...


Think a little harder?

Maybe if you clean your room, it will keep the cleanliness of your character up?

So if you're living in a pig stuy, you're gonna be dirty.
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Bowser
Posts: 1201
Joined: Thu Dec 04, 2003 8:55 pm
Location: Washington, D.C.

Postby Bowser » Thu Dec 16, 2004 4:36 am

I have a few unknown machines that have no use and appear on the gorund like an anvil, such as

Set of hoists and pulleys
and my new favorite, the Fur Rug.

Maybe we can put the fur rug next to the fireplace when we add babies to cantr, if infact the process of making such creatures is similar to RL or maybe use the hoists if you like that sort of thing.
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Nick
Posts: 3606
Joined: Tue Jul 15, 2003 8:27 pm
Location: Halifax, Canada

Postby Nick » Thu Dec 16, 2004 5:47 am

A fur rug is furniture, not a machine. No furniture has a use yet to my knowledge (except for one, I guess you will have to find out which).
But that's not to say they won't in the future.
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Peanut
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Postby Peanut » Thu Dec 16, 2004 6:39 pm

GO BROOM!!!

Since we have a broom.

Why not implement the Witch Class!


;)

j/k
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Agar
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Postby Agar » Thu Dec 16, 2004 8:53 pm

Peanut wrote:GO BROOM!!!

Since we have a broom.

Why not implement the Witch Class!


;)

j/k


Of course! That must be it's function!

Since getting accurate travel rates is rather hard, perhaps no one has noticed that having a broom in your possesion improves your travel time like a vehicle!

It all makes sense, just like Santa Clause's secret identity being the Jolly Green Giant! *starts another thread*
Reality was never my strong point.
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Jur Schagen
Administrator Emeritus
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Location: Amsterdam, Netherlands

Postby Jur Schagen » Fri Dec 17, 2004 11:40 am

Well whoever it was that said using the name "Allah" was a CR breach obviously wouldn't condone this...
Bear
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Location: Sweden

Postby Bear » Fri Dec 17, 2004 11:52 am

Jur Schagen wrote:Well whoever it was that said using the name "Allah" was a CR breach obviously wouldn't condone this...



Huh, wrong topic, or...?




Let me add cot!

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