Cogliostro wrote:As usual in life, you find that the baddies actually think better of you than the goodies.
Off topic, I know, but I wish I had found that out in RL about ten years ago. It would've saved me a lot of heartache. I guess it could be worse...in another dimension, I might've never found that out.
As for Cantr, the fun lies in and when even the players aren't sure who are the baddies and who are the goodies. This has nothing to do with the mechanics or the pace of the game.

