Peanut wrote:
Either the RD will reassess the meat recepies or the meat gained from hunting is increased. Anyway if people in other towns can support themselves by harvesting stuff like rye and making bread. What's wrong with instead of a rye harvest project a hunting project?
Most of those places ALSO have the ability to hunt - and generally have some infrastructure in place to only live off of bread for example - since you need to gather wheat, grind it, gather wood, bake it IN AN OVEN.
Vs making a small fire place or drying rack and cooking - much much much simpler. I have one character who when he first spawned in a place where there were only two people (one of whom was a sleeper, the other was a traveler) - nobody offered him food. I was afraid he was going to starve! Lucky for him he was an okay hunter and was able to get meat fast enough to not die before it was cooked but man...it was an iffy thing for a while, especially as several newspawns came along right after and wanted food too! I think all we are asking is, if you are going to change this, think about those sorts of situations and make sure that it is POSSIBLE to make enough food before starving from a project like this.