Weapon diversification

General out-of-character discussion among players of Cantr II.

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Redbeard
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Postby Redbeard » Sun Jan 07, 2007 10:02 pm

deadboy wrote:Heh, I just had one character talking about how he can't hurt tortoises, then he hit one and dealt 13% damage. This change has confused him alot ;)


That might ~not~ be caused by this adjustment... I know when I hit tortises they would record 0% for a couple hits and gradually get higher each time they were hit... Like maybe they were getting weaker? This may have been a feature already...
8)
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Surly
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Postby Surly » Mon Jan 08, 2007 10:50 am

I had a fun few days when I could actually hurt scarabs.

Back to 0 damage now though.
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N-Aldwitch
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Postby N-Aldwitch » Mon Jan 08, 2007 10:51 am

I seriously don't get the change at all.. How do we see what we're good at? Like what weapon?
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Surly
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Postby Surly » Mon Jan 08, 2007 10:55 am

You have to test it. You know your skills levels, and the numbers for the weapons. The rest you have to investigate yourself.
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N-Aldwitch
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Postby N-Aldwitch » Mon Jan 08, 2007 10:56 am

Sigh, I see. Thnx.
Nakranoth's "evil" character says:

"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."





http://www.sylorn.com - Free MMORPG in development.. need help.
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Nosajimiki
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Postby Nosajimiki » Wed Jan 10, 2007 9:26 am

It should be mostly common since though. Battleaxe = big and heavy, sabre = light and and well ballenced. If you're strong Battleaxes should love you, if you're skillful sabres should love you. some of the other weapons aren't so obvious though like spears and bows... but in those cases there is always trial and error. :wink:
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Chris Johnson
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Postby Chris Johnson » Wed Jan 10, 2007 9:33 am

.... or reading the Wiki
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Nosajimiki
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Postby Nosajimiki » Wed Jan 10, 2007 9:41 am

Oh so your you're gonna make us wait for months guessing about elixers and deaseses, and then throw the weightings into the wiki just like that... I'm shocked :shock:

... and even more shocked that a claymore is more strength oriented than a battleaxe :( .

[edit] ... actually looking through these values, a lot of them don't make much since relitive to one another. Are there plans to fine tune these values a little better?
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Liljum
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Postby Liljum » Wed Jan 10, 2007 9:55 am

sanchez wrote:There have always been very strong experts who deal in the high 60s, or even higher, with a crossbow. Ask Spider, or 15454.


:shock: Can you? Thought that about 50% was max. So i thought that the reason was to be from the change.
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Postby Zanthos » Wed Jan 10, 2007 1:09 pm

tehe, 15454 and I both knew of a newspawn who could deal damage in the 80's... that is, if he had the equipment. Not too sure of his name though, and its been a long time since i was in that town... But now i gotta test my weps, and im hoping that nothing serious changed.
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