Well, I'm pretty new at this so I ran out of minutes almost every day for a while. But at the same time I'm not in favor of more minutes.
I find it useful to spend time with each character, in their file on my PC, reviewing what they have seen and experienced, and how such experiences are forming and shaping their personalities and ideas.
So I've ended up with a rural forest bumpkin, an MBA-type with big ideas for himself, an ambitious corporate-type who got his iron shield on day 2 and who happily runs after the boss all day, a humble servant-type, a bakery-employee who can't really keep his eyes open, an explorer-type passing through almost abandoned towns, a seriously deranged loon who believes he hears voices and talks to himself, and so on and on.
None of them started like that. It depends on how life treated them. The big Freudian question of Cantr: did mommy feed you a carrot?
So that's 3.3 hours to play and potentially a lot more time in preparation. Now I realize the more advanced players may not need to spend as much time in preparation, but the danger is of more minutes encouraging the less experienced to produce those hyperactive characters who run around all day spewing out boring mundane nonsense that has no personality to it.
I want more minutes... (Yes the eternal whining..)
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I know like everyone else that there won't be more minutes coming but it just sucks that when you're used your time, you'll have to wait till the next day no matter if... lets say a god appeared in Cantr, shovering every place with iron. Things usually happen late when you have spend the whole day logging in and out, observing the nothingness. It would be better if the minutes were not given in one huge block but for example 100 minutes two times a day. Ok it might bother those that can only use the Internet once a day or otherwise limitedly but it would be good for me.
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- Robert
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