Text-based games are out of fashion?

General out-of-character discussion among players of Cantr II.

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Money
Posts: 929
Joined: Fri Feb 15, 2008 1:05 pm

Re: Text-based games are out of fashion?

Postby Money » Wed Oct 16, 2013 7:27 pm

Has Cantr ever been optimized for web searches? I've done a little work in the field and without it Cantr won't show up on google without a very specific search, it seems like another avenue to explore if you want to increase traffic.
hyrle
Posts: 517
Joined: Tue Jul 02, 2013 10:40 pm
Location: Utah, United States

Re: Text-based games are out of fashion?

Postby hyrle » Wed Oct 16, 2013 8:31 pm

bnlphan wrote:As long as sleepers dont turn into zombies when they die and no one falls in love with a dire were wolf, it's all good. :)


I have actually thought about a game idea where sleeper players turned into "slaves" that could be controlled by other players with a control chip and made to work for them, though at a much lower rate than an active player character. If the sleeper actually reconnected, the control chip could be broken. Players would also have a harder and harder time maintaining control the more "slaves" they control... and would also have to feed their slaves to avoid starvation. Uncontrolled "slaves" would eventually act like "zombies" (in my idea, it was more "reavers" as the game idea was for the Firefly universe) - which could be corralled, calmed down, and turned back into "slaves".

But without coding skills, my idea was more of a pipe dream than anything I could make real.
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EchoMan
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Location: Stockholm, Sweden

Re: Text-based games are out of fashion?

Postby EchoMan » Thu Oct 17, 2013 1:41 am

Money wrote:Has Cantr ever been optimized for web searches? I've done a little work in the field and without it Cantr won't show up on google without a very specific search, it seems like another avenue to explore if you want to increase traffic.

We have a Public Relations Department, with marketing people et al. If you want to give a hand apply to that department.

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