Doug R. wrote:Xander wrote:One of my characters worked with a pirate who claimed to be a salvager, and she got killed by a group of Polish pirate hunters.
Solanna Nightshade?
Yeah. Did you know/play her?[/quote]
My character was kidnapped by her.
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Doug R. wrote:Xander wrote:One of my characters worked with a pirate who claimed to be a salvager, and she got killed by a group of Polish pirate hunters.
Solanna Nightshade?
Doug R. wrote:Xander wrote:Mitch79 wrote:I had a very very successful pirate and slaver that became fairly rich from it. She lived to 108 ? I think before she was finally killed by the Polish. By far one of the most interesting and fun characters I've played.
One of my characters worked with a pirate who claimed to be a salvager, and she got killed by a group of Polish pirate hunters.
Solanna Nightshade?
Alladinsane wrote:I was always generous in trades that came to my chars (the ones that trade) because the resources are unlimited. The silk, coal, wood etc. never run out and you can essentially flood the market if you are willing to extract the raws out and trade them. It kind of tilts the cantr concept of an economy when the supply is so high in already extracted materials. So in those cases I throw out the d.o.w. theory and make a trade that both sides feel comfortable with. It sounds like I never got past Adam Smith in my studies!?
I got very wealthy by doing it. Then its gets boring. I think the journey exceeds the destination in most cases.
When the Dragon gets the pile of gold, all he does is sleep on it right?
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