Question on Tea

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Jaxon
Posts: 210
Joined: Sat Jan 31, 2009 1:08 pm

Question on Tea

Postby Jaxon » Thu Dec 22, 2011 11:52 pm

One of my characters is about to set sail and move to another continent. I have about 30,000 grams left of space to store stuff and about 15,000 grams of tea. Should I bring the tea with me? Or is it permanently going to be disabled? Thanks.
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EchoMan
Posts: 7768
Joined: Fri Aug 26, 2005 1:01 pm
Location: Stockholm, Sweden

Re: Question on Tea

Postby EchoMan » Fri Dec 23, 2011 10:41 am

Tea will most definitely never again have the no-limit tiredness reducing effect it once had ever again. That is for sure. Besides, I guess they already invented powergaming on the other island too, so there wouldn't be much of an advantage.
Jaxon
Posts: 210
Joined: Sat Jan 31, 2009 1:08 pm

Re: Question on Tea

Postby Jaxon » Fri Dec 23, 2011 5:50 pm

Thanks for answering my question. I never wanted to use tea for power gaming and I hope the island you're referring to is not the island I'm going to. However, if tea was going to have a value in the future, I would have brought it with me for trade.
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Slyder_Glyder_Ryder_etc
Posts: 144
Joined: Thu Oct 11, 2007 1:36 pm
Location: Tucson/Phoenix, AZ

Re: Question on Tea

Postby Slyder_Glyder_Ryder_etc » Fri Dec 23, 2011 11:05 pm

Bring the tea with you then when you get to the next island tell everyone that you are raising the tax on tea.. then let them throw it all overboard!!
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