Declining number of players (split from A. beverage changes)

General out-of-character discussion among players of Cantr II.

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Pilot
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Declining number of players (split from A. beverage changes)

Postby Pilot » Mon Oct 17, 2011 1:16 am

Alladinsane wrote:The thing I worry that some of us are getting hung up on is realism. There is very little real-life about this game, sorry to say. Resources are not unlimited, boats don't travel with no form of propulsion, you can't put an engine on a boat, you should be able to shoot more than one arrow and swing your sword more than a few times (sure it should be tiring). That game works within the game system, I have run and worked businesses and I wish it were this simple. So its humorous at times when speculation occurs that we are trying to do things like "RL"...it just doesn't happen this way. Within the game system, I love it, love this game...but I have no illusions that I could run a smithing business in RL right now, or that I could rig a ship, dig in a coal mine, harvest the healing powers of onions or popcorn or any of the other ridiculous propositions that are put forth. But darn it -is- fun!

Those massacres may not be completely responsible anymore, but It seems to me that the English speaking portion of the game is in some trouble...cantr and treefeather are dying islands except for a few isolated cities. The scary thing may be that teregotha is the most active hub of cities in the english speaking area. But there are actually a good number of spanish speaking spawning on that island also. I have been in favor of a reset for a while but some have said (including our most prominent staff members) that they would unsub should rebuilding be needed, I would miss some of my chars too. Some would definitely -not- miss my chars, lol. But I think we are watching a slow starvation of chars and eventually this whole world will be Polish, more power to them if that occurs. But for those who want to keep some of the English in place:

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You cannot say you were not warned.
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I fully expect to get flamed for this. Fire it up. There are so many of you that I love playing with and it hurts every time one of you disappears, but it keeps happening. I know some of us grow up (I choose not to do this) and RL will leak in and take the place of netgames. I wish you all happy and successful lives. I plan to stick around as I have no life anyways.

Be well

I share your concerns. Thing is pastimes will always be (or should be IMO) after regular life activities and sometimes RL gets more time consuming than usual.

I don't think is all about growing up, it's also about keeping interest and keep the game interesting for others which in part is in staff hands to do.

This is not a game for all and I don't know if in part the declining in number of players is due to interest of people turning to fast rewarding distractions, or that we are not reaching the right type of players this game is set for, or that we are failing to keep the game interesting because of some changes or because of not giving players something new. Perhaps is the combination of this and other reasons. What is clear is we need more players to enrich the game.

Flaming won't happen. We do care for the game, right? ;)

I am so out of topic here :mrgreen:
You want me to move things to a new thread?
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EchoMan
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Re: Alcoholic beverage changes.

Postby EchoMan » Mon Oct 17, 2011 10:14 am

Please do. :)
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Pilot
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Re: Declining number of players (split from A. beverage changes)

Postby Pilot » Mon Oct 17, 2011 10:34 am

Done :P
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Faith
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Re: Declining number of players (split from A. beverage changes)

Postby Faith » Mon Oct 17, 2011 1:45 pm

It's true that there is an increase of spanish chars in english areas (Teregotha island, a certain city on the island of Treefeather and another on Cantr, that usually "were" english territory). But the funny thing is that the Hislands are suffering a massive depopulation and the spanish players fell from 72 to 48 in a few months. The question is, why the chars run away from her "mother land"? (or why they don't travel to there when they have the oportunity?) Perhaps because the cities are very connected, and it is very difficult avoid that the characters are involved in the same issues, and that may not be very funny.

Anyway, I can't see an easy solution for all of that.

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