Drunkenness, Thirst, Dirtyness?
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- theguy
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Drunkenness, Thirst, Dirtyness?
Drunkenness, Thirst, Dirtyness, I see the bars in game but what do they actually do? I know some of it isnt implemented yet but what is? and what are the plans?
Blog: http://undercontrol93.blogspot.com/
Well where is it?
returner wrote: so I could probably make a Cantr III in my spare time :P
Well where is it?
- w.w.g.d.w
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- Doug R.
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- Kaizerwolf
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catpurr
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- BZR
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catpurr
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BZR wrote:Now, when beverages are so popular we could use the bar to indicate how much mead, wine or tea character consumed, and possibly connect it with negative effects (lower production efficiency, lower chance to hit, or driving speed).
As has been heavily discussed in the suggestion thread, wouldn't this just make people just roleplay drinking instead of "real" drinking and thus avoid the negative consequences?
- Piscator
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- *Wiro
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I just roleplay the effects of alcoholic drinks...I can see this becoming something like the sneezes.
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