Nakranoth wrote:When everything's said and done, cars will become more common, not less. Just take me on that until you see it, huh?
I'm sorry, but I have heard that before.
But at least before a member of staff has backed up an argument like that, whether I've agreed or not. Rather than being patronising and dismissive.
Just how do you propose making cars harder will increase their production?
The fuel will make a change. It may be beneficial to cooperative RP. But I do not think it will improve trade, and I think it is likely to make inter-location relations harder.
And, like Surly, my gut instincts have been right on enough occasions not to ignore them because I'm told it'll all be ok.
That's not to say I'm not continually impressed by the brilliant ideas and developments that have occured.
But I just have this horrible feeling that, like repairs and bronze, once this change has been shown not to produce the desired effects, nothing will change anyway. Unfortuantely, repairs and bronze can be dealt with, this may be too big a change to just ignore if it doesn't work out.