Change in Repair Rates

General out-of-character discussion among players of Cantr II.

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Phalynx
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Postby Phalynx » Sun Oct 08, 2006 8:36 am

Iron shields are the items that arise because they are pretty much at the top of the tree in defense and yet, if yoiu have the iron, pretty damn easy to make. In areas where iron is available most character either have or are working towards an iron sheild. For every crossbow I bet there are 50 iron sheilds which is why they are raised in debate.

For me it comes down to role playing. My characters don't respect people that don't look after their stuff. So if someone is there with crumbling or old stuff my characters assume they are a sleeper. Maybe that's a touch OOC. Either way the concept of leaving something to rot and then do a longer repair job (or not bother) would only be an option for one character of mine..
R.I.P:
Blake Stone, Jizz Bucket, Patterson Queasley, Billy Sherwood, Chavlet D'Arcy, Johnson.
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Chris Johnson
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Postby Chris Johnson » Sun Oct 08, 2006 9:03 am

dryn wrote:Can I assume that items already in a repair project will also be affected?


No. Existing projects are at the old rates
Phalynx
Posts: 2324
Joined: Mon Dec 26, 2005 12:12 am
Location: Middle England
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Postby Phalynx » Sun Oct 08, 2006 7:41 pm

Chris Johnson wrote:
dryn wrote:Can I assume that items already in a repair project will also be affected?


No. Existing projects are at the old rates


Yeah I noticed that... the leader of my town is going to regret having the entire town's tool in 2 day repair projects...
R.I.P:

Blake Stone, Jizz Bucket, Patterson Queasley, Billy Sherwood, Chavlet D'Arcy, Johnson.

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