Murder and other damaging actions

General out-of-character discussion among players of Cantr II.

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Schme
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Joined: Thu Nov 25, 2004 10:21 pm
Location: Canada

Postby Schme » Sat Sep 16, 2006 12:01 am

Snake wrote:serial killers work in teams, more fun... harder to screw it...


Serial Killers do not work in teams. They work alone. I'm not trying to be romantic, but that's what it means. Someone who kills people one at a time, in a series, rather than busting and spraying bullets in a bus station.


You could try to play a Serial Killer, my friend, but it's extremly difficult to kill someone without somebody else seeing in this game. There's no privacy. Furthermore, to be able to actually kill anyone at all, espicially on your own, you'll need very good weapons, like full decked out, which takes years (game years, that is.) Unless you're lucky.

Plus there's not really much point. I'd join an army or local militia if you can find one, if you want to kill people, but even then, like it says, it's not really the kind of game with much slaughtering at random. Most people who try to pull a Columbine just end up getting eaten alive by a mob.

Personally, I do discourage that for just the sake of it. There's so many more cooler things you can do. Like become of tyrant.

Welcome to the game, by the way, and best of luck.
"One death is a tragedy, a million is just statistics."
Joseph Stalin
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Mykey
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Joined: Fri May 12, 2006 8:00 am
Location: Berne, IN

:

Postby Mykey » Sat Sep 16, 2006 12:03 am

Excuse for that I interfere … I understand this question. Let's discuss.
Last edited by Mykey on Wed Jan 13, 2010 9:00 pm, edited 2 times in total.
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SekoETC
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Postby SekoETC » Sat Sep 16, 2006 1:48 pm

Oh, and unfortunately you need to bear in mind the chance of OOC resistance leading into CRB. News spread and after the first victims, people would be speaking of the cases outside of the game, causing an athmosphere that makes people watch their back more, even though there was no ingame reasons to suspect anything. If someone's killing people in secrecy then it should not be discussed even after 4 days, if the person is still free to continue with killing others.

There is a case where a person was murdered in a back room, and the player of this character happened to have another character in town. Though having no contact with the victim (as far as I know), the other character told people to investigate the house where the corpse was hidden in, or at least insinuated something that lead to the searching. Even though the initial actions were based on OOC knowledge and motivation, the town people couldn't know this and once they reacted upon it, there was no turning back.
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Schme
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Joined: Thu Nov 25, 2004 10:21 pm
Location: Canada

Postby Schme » Sat Sep 16, 2006 4:54 pm

Good point.
"One death is a tragedy, a million is just statistics."

Joseph Stalin
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N-Aldwitch
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Joined: Thu Mar 16, 2006 1:48 am
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Postby N-Aldwitch » Sun Sep 17, 2006 12:36 pm

First off, welcome to the game! :D

Second, isn't it great to have an awesome RPer ready to go like this person, unlike our normal

'hi all, my names Bobby Spade..'
'Oh hello Bobby! welcome to our town!'
'can i take this sword on the ground..? lol i tried but it keeps coming up w/ a big red thing saying i cant lololol hahaaaa'
'omg this is so annoing'
'omg hello? anyone there?'
'fuck htis imm trying the other chat room'

lol
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."


http://www.sylorn.com - Free MMORPG in development.. need help.
Schme
Posts: 2067
Joined: Thu Nov 25, 2004 10:21 pm
Location: Canada

Postby Schme » Sun Sep 17, 2006 2:42 pm

You're absolutly right!

I suppose I've been playing this game so long I've taken the good role playing for granted.

It's good to have a new player that's not brain dead.

I hadn't even thought of that.
"One death is a tragedy, a million is just statistics."

Joseph Stalin

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