When does update occur exactly?

General out-of-character discussion among players of Cantr II.

Moderators: Players Department, Public Relations Department

User avatar
star
Posts: 37
Joined: Fri Nov 26, 2004 7:55 pm
Location: Near Atlanta, GA

When does update occur exactly?

Postby star » Mon Aug 01, 2005 4:28 am

Maybe this is obvious or maybe it's a secret but when exactly does each turn end? Is it at the end of each Cantr hour or a little after or randowm or what?
star
Lumin
Posts: 745
Joined: Wed Jan 12, 2005 3:51 pm

Postby Lumin » Mon Aug 01, 2005 4:58 am

Heh, I've been thinking about making a thread askingthe same question for awhile now, just never got around to it. It doesn't seem to happen right at the end of the hour...it's ten or fifteen minutes after, I think, though I've never pinpointed it exactly.

On a (sort of) similar note, if you step out on the road for a just a second to talk to someone before turning around, does anyone know how long until you get back to town? Seems to take quite awhile...
Skittled
Posts: 6
Joined: Sun Jul 24, 2005 10:15 am

Postby Skittled » Mon Aug 01, 2005 5:29 am

You'll stay on the road untill next turn, in my experience: it stays at 100% until about 11 or 12 past (which, again, from my experience seems to be when it ticks over, but it might differ per character, considering processing requirements)...

Could be wrong, but that's just what I've noticed.

Edit: Are we confusing 'turn' with another term? What's the period called which results in a resetting of minutes to 200?
User avatar
Nick
Posts: 3606
Joined: Tue Jul 15, 2003 8:27 pm
Location: Halifax, Canada

Postby Nick » Mon Aug 01, 2005 10:56 am

I believe (could be wrong) that the update starts at the hour, but for everything that needs to be done, for every character in Cantr and all that, it takes time.
I've noticed, for instance, that if I'm logged in when food is eaten, not all of my characters eat at exactly the same time.
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Mon Aug 01, 2005 3:55 pm

Really? It always seems to me that mine eat at the same time. Though I'm generally not active at the moment that it happens.
"If I can be a good crackhead, I can be a good Christian"

-A subway preacher
User avatar
Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Mon Aug 01, 2005 3:56 pm

I think the food consumption takes place over a few minutes, not all at the same time. And I think it goes from oldest to youngest.

From experience...
Last edited by Surly on Mon Aug 01, 2005 3:57 pm, edited 1 time in total.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
User avatar
Nick
Posts: 3606
Joined: Tue Jul 15, 2003 8:27 pm
Location: Halifax, Canada

Postby Nick » Mon Aug 01, 2005 3:57 pm

Well it happens in the same hour, but not at the EXACT same time. If you have all grey characters before you eat, you'll notice them lighting up individually rather than all at once.
User avatar
Nick
Posts: 3606
Joined: Tue Jul 15, 2003 8:27 pm
Location: Halifax, Canada

Postby Nick » Mon Aug 01, 2005 3:57 pm

The Surly Cantrian wrote:I think it goes for oldest to youngest. And I think the food consumption takes place over a few minutes, not all at the same time.


No I actually don't think that's the order. I'm quite sure I've had younger characters eat first.
User avatar
Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Mon Aug 01, 2005 3:59 pm

Hmm... well my older characters definitely eat first. But that might be as the result of another order... it just happens to work in order of age in my case.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Ovault
Posts: 170
Joined: Tue Jul 12, 2005 8:39 pm
Location: HeadBangers Ball

Postby Ovault » Tue Aug 02, 2005 3:15 am

Matience goes on about everyday usually around 9:30 am (Central time)
You are the perfect drug.....
User avatar
El_Skwidd
Posts: 628
Joined: Mon Jun 28, 2004 10:07 pm
Location: Pittsburgh, PA

Postby El_Skwidd » Tue Aug 02, 2005 4:04 am

I used to wake up and play Cantr at about 10:30, but that's right on the downtime now :evil:

Luckily, I've changed my morning routine to include a wonderful thing called... breakfast 8)

I've noticed that travelling and project progress occur at different times. Anyone else notice that?
Cdls wrote:Explaining Cantr to a newb would be like explaining sex to a virgin.


Let the world hear these words once more:
Save us, oh Lord, from the wrath of the Norsemen!
User avatar
Anthony Roberts
Posts: 2578
Joined: Mon Feb 02, 2004 11:45 pm
Location: Chatham, Ontario, Canada

Postby Anthony Roberts » Tue Aug 02, 2005 4:17 pm

Projects, Moving, Harvesting, whatever whatever, are all processed at different times. This was announced long ago, due to the fact that the game kept freezing up and crashing when EVERYTHING was trying to be processed at once. So, to get around this, things were split and processed at different times, all during the same turn. Movement might be 15 minutes after a turn change, eating might be 30 minutes after, projects might be 45 minutes after, etc.

I'm not saying that's correct, but I'm 99% sure that this change was announced and is still in effect.

As for eating, I must go with Surly on this, it appears that eating is oldest to youngest, in that order. Why? I think eating is processed starting at character 1 all the way up to character ######whatever. It's the most simplist way, just count 1 up every time and get the character to eat. Very simple thread in code, so it seems the most likely.
-- Anthony Roberts
User avatar
Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Tue Aug 02, 2005 4:19 pm

Anthony Roberts wrote:Projects, Moving, Harvesting, whatever whatever, are all processed at different times. This was announced long ago, due to the fact that the game kept freezing up and crashing when EVERYTHING was trying to be processed at once. So, to get around this, things were split and processed at different times, all during the same turn. Movement might be 15 minutes after a turn change, eating might be 30 minutes after, projects might be 45 minutes after, etc.
That is right. I worked out the timing as well... fairly easy to do. (obviously eating is once per day though, not every hour/turn...)
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest