Psychedelic drugs?

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Zisrith
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Psychedelic drugs?

Postby Zisrith » Thu Nov 19, 2009 7:30 pm

I thought it would be somewhat amusing if there were mushrooms you could find that merely cause your character to have hallucinations and perhaps euphoric feelings. If you perhaps found some of these mushrooms and ate them, your character would begin seeing things that aren't really happening? Or even just modified descriptions of things
I.e. "You see an orange reptilian creature use some stone on building a stone cottage"
When it is simply a character building his house.

Also, you could make it so the map's color scheme changes dramatically while under the effects of these mushrooms.

I think it'd be a funny addition to the game, and would add some interesting new role-playing. Imagine seeing an unsuspecting newspawn pick up some colorful shrooms and begin tripping once he eats them? I know it would be a laugh for some people.
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Dudel
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Postby Dudel » Thu Nov 19, 2009 9:31 pm

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FiziKx
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Postby FiziKx » Thu Nov 19, 2009 10:36 pm

That would be awesome :D
http://arcanot.myminicity.com/
http://fizikx.mybrute.com

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Zisrith
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Postby Zisrith » Thu Nov 19, 2009 11:59 pm

Dudel wrote:http://forum.cantr.org/viewtopic.php?p=377843&sid=3fec04d7af694f2df1f46231d8804bfb

There is one, that I know of. :)


I wasn't aware of that thread, but I think this is different enough for its own thread. There's quite a bit of difference between the hallucinations caused by insomnia and being on shrooms
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Dudel
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Postby Dudel » Fri Nov 20, 2009 12:38 am

You'll note it also included "item effects" to cause such things. ;)

ALSO: It forces things on players and I'm generally not for things being forced. Sickness, as it is, is poor. You can't be all "You start to hallucinate"

Or make fake events....
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Zisrith
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Postby Zisrith » Fri Nov 20, 2009 12:42 am

Well, the way I thought of it is that you'd eat it the same way you would eat healing items, if you gather a bunch of "colorful mushrooms" and eat them, you're pretty much bringing it on yourself, right?

EDIT: Also, I read back in the thread and you're right. I didn't see it was the second page and I assumed it was specific to tea.
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catpurr
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Postby catpurr » Sat Nov 21, 2009 10:41 am

roleplay it.
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Postby Snake_byte » Sat Nov 21, 2009 7:47 pm

lol you eat a mushroom and what? the screen goes multicoloured BG instead of green? :lol:
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Postby Piscator » Sat Nov 21, 2009 7:55 pm

Don't forget the blinking links. :wink:

The problem with such suggestions is that there is no simple way to realize them. I doubt that Programming has the capacities to invest time into a project that's after all no more than a gimmick.
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catpurr
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Postby catpurr » Sat Nov 21, 2009 9:48 pm

Piscator wrote:Don't forget the blinking links. :wink:


Like this?

http://www.bored.com/destroysites/disas ... .cantr.net
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BZR
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Postby BZR » Sat Nov 21, 2009 9:57 pm

This topic again??
Snake_byte
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Postby Snake_byte » Sun Nov 22, 2009 7:52 am

catpurr wrote:
Piscator wrote:Don't forget the blinking links. :wink:


Like this?

http://www.bored.com/destroysites/disas ... .cantr.net
:lol:
Hey that's cool. But try no confetti, or disco ball. More colourful! ROYGBIV... :P
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Drael
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Postby Drael » Sun Nov 22, 2009 11:26 am

What would be simpler, is to have a resource that can be eaten, and roleplay the psycedelic effects. That would be similar to the way people handle booze, that is someone hands out the booze, people rp drinking it, and then rp being drunk. That would make it way easier to add in.

Magic mushrooms, cannabis, peyote as items.

I could imagine this would add some fun to RP, or perhaps some cultural/RP aspects to certain groups or characters.
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Postby Snake_byte » Sun Nov 22, 2009 11:37 am

Might be a little difficult for some without that kind of experience or exposure... Many drug's effects are no where near like being drunk.
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Postby Piscator » Sun Nov 22, 2009 11:58 am

Well, who knows what kind of effect eating the wrong type of Cantrian mushroom or smoking Cantrian hemp would have? Could even be different from character to character.
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