playerslayer666 wrote:if we are going to do this could we also do something where one player can "protect" another player, thus getting hit, and allowing them to hit in response? so far it looks like this is going to punish those dumb enough to use weaker toons to fight back, while not allowing their friends to do anything about it other than maybe drag him or the enemy away.
also the protected character could not be hit until the protector is dead/dragged away. (new thread should be started to discuss this)
That sounds like a complicated solution to a 'problem' that can be argued to arise first from the fact that there's weapons in the game, since anyone dumb enough (Or, not bothering to understand combat enough) to start fights without weapons or shields is going to die quickly, too. Personally, I think the idea of someone dragging their tantrumming friend away from a fight to be delightful. In the real world, I've seen this way more often than I've seen someone jumping in front of a thrown punch...