hallucinatingfarmer wrote:I like Chris' idea of signposts - would it be very difficult to use the basis of the landmark to create an object named 'signpost' where the creation process is exactly the same, but there's a drop-down field where the direction of pointing can be chosen - it could appear as landmark do, but with just that extra line in the description...
Road Signposting
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Road Signposting
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You can have more than one landmark in a location and in my original suggestion I said it could be emulated using landmarks, but landmarks show up on the objects page, not on the locations page where it would make more sense to see a sign post , right by the roads .
It's not a big deal, it's just that you'd see all necessary information when you are about to set off on one page instead of checking in two places.
Of course there is nothing wrong with sign posts pointing the wrong way or having the wrong destinations on them ...
This is also going to be useful once free-roaming is introduced as well.
It's not a big deal, it's just that you'd see all necessary information when you are about to set off on one page instead of checking in two places.
Of course there is nothing wrong with sign posts pointing the wrong way or having the wrong destinations on them ...
This is also going to be useful once free-roaming is introduced as well.
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It reminds me of that M*A*S*H signpost showing all the ways home, and how many miles, etc.
The idea of saying how to get from Olip West to Naron isn't ridiculous at all. You could just point to the necessary sea direction (which isn't all that top secret at all in game-or shouldn't be, if one knows how to use the resources made available to them).
The idea of saying how to get from Olip West to Naron isn't ridiculous at all. You could just point to the necessary sea direction (which isn't all that top secret at all in game-or shouldn't be, if one knows how to use the resources made available to them).
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Well i would say that a sign post would be and arrow pointing in a direction(Ex: you see a signpost pointing to Lavidonchy saying"Alexylad that way") i don't think i spelld it right.. and to they call that city Alexylad, or just the county.
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Chris Johnson wrote:You can have more than one landmark in a location and in my original suggestion I said it could be emulated using landmarks, but landmarks show up on the objects page, not on the locations page where it would make more sense to see a sign post , right by the roads .
It's not a big deal, it's just that you'd see all necessary information when you are about to set off on one page instead of checking in two places.
Of course there is nothing wrong with sign posts pointing the wrong way or having the wrong destinations on them ...
This is also going to be useful once free-roaming is introduced as well.
What is free-roaming?
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Dee wrote:What is free-roaming?
Currently land travel is limited to roads - free-roaming means that people could travel in any direction (similar to how boats work) . It also implies that towns/houses etc could be built anywhere as well , not just at the existing prescribed locations........its a long long long way off but it's mentioned in the roadmap
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Chris Johnson wrote:Dee wrote:What is free-roaming?
Currently land travel is limited to roads - free-roaming means that people could travel in any direction (similar to how boats work) . It also implies that towns/houses etc could be built anywhere as well , not just at the existing prescribed locations........its a long long long way off but it's mentioned in the roadmap
good thing I check the forums, I was just going to suggest that, as it would be a really good idea. especially for thieves who can have their little hideouts somewhere in the woods...
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