Animal Trapping

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Spillages
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Animal Trapping

Postby Spillages » Mon Jun 12, 2006 10:59 pm

Animal traps should be created because of those stupid people that don't know how to read and kill of all the animals of a cetain species. Animal traps would be able to trap animals, you wold then be able to drag them back to town and let them mate so you can have some more of a certain kind of animal or let them starve while they are stuck in the trap so you can run along and collect the resources that they drop.
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fishfin
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Postby fishfin » Mon Jun 12, 2006 11:24 pm

this is very similar to animal demestication.
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Spillages
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Postby Spillages » Mon Jun 12, 2006 11:32 pm

I guess if you wanted to domesticate them you could but i would rather keep them in a town for hunting purposes.
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Postby Phalynx » Mon Jun 12, 2006 11:44 pm

I may of got the wrong end of the stick but I thougt animals injured on the road settled around a town anyway...
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Postby Talapus » Mon Jun 12, 2006 11:47 pm

Phalynx wrote:...I thougt animals injured on the road settled around a town anyway...


It used to be that way. Right now, only the most injured animal in each pack stays in town.
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Postby Phalynx » Mon Jun 12, 2006 11:49 pm

Fair enough, but then surely that has a similar effect to trapping an animal (for hunting not domestication)... Not that I mind a new device but difficult to see how it could be implemented on the road...
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Chris Johnson
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Postby Chris Johnson » Tue Jun 13, 2006 6:02 am

Talapus is correct , only the most injured animal doesn't move . Other Injured animals have half the chance of moving that non injured animals have.

Also for the last week animals have had natural lifespans and will die of old age.
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fishfin
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Postby fishfin » Tue Jun 13, 2006 6:36 am

do the resorses from them end up on the ground when they die?

if they don't they should
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Chris Johnson
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Postby Chris Johnson » Tue Jun 13, 2006 8:36 am

No they don't - and there is no reason they should - In Cantr animals go off somewhere to die
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Postby fishfin » Tue Jun 13, 2006 12:08 pm

:cry:
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Postby wichita » Tue Jun 13, 2006 1:09 pm

Looks like 快乐 will have to keep punching those scarabs to get his shield! :lol:
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Postby tiddy ogg » Tue Jun 13, 2006 3:35 pm

[quote="Chris Johnson"]- In Cantr animals go off somewhere to die[/quote]

So somewhere there's an elephant's graveyard with tonnes of ivory.
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Postby Chris Johnson » Tue Jun 13, 2006 3:36 pm

Yes but you'll never find it because it's behind the huge mountain of lemming dung
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Valsum
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Postby Valsum » Tue Jun 13, 2006 3:54 pm

Yay, lemmings!
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Postby N-Aldwitch » Fri Jun 16, 2006 8:34 am

As in it doesn't exist.

Oh, the reason why this hasn't been implemented, by the way, is because animals haven't been deindividualised apparently.
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