Woo! Crafting is now working, and movement, and combat, and chat, and all of what I consider "The Core Game" stuff.
It's a bit spartan (like 5 recipes to craft currently) but that's mainly to work out any bugs there before expanding the list of make-ables. Feel free to check it out, and bring a bit more chattery life to the place. It's quieter than an abandoned town in Cantr lately.
While clothing isn't craftable...yet... here's a basic description on the "races".
Patwin:The Patwin are a race of humanoids distantly related to sentient plants. Generally speaking, the kelplings of Everthorn have lightly tanned skin, with either a faint olive or deep greenish undertone, and red, black, and brown hair being most common. Most Patwin grow to be approximately 1.8 meters (5’ 10”) tall, and have an average weight of about 73 kg (160 lbs.). Otherwise, Patwin look pretty much the same as humans.
Patwin settlements were the most structured and orderly, when compared to the other races, and tended to generally contain shops dealing in more powerful tools and equipment. Well-established trade roads, as well as the ever-present Great Sea, link each major town to another. Smaller villages tend to be rare, and are generally agricultural in nature, and served as stops along the trade routes or are locations of rich and valuable natural resources.
The usual clothing worn by Patwin is a curious hybrid of renaissance garb and modern dress. Loose tunics or doublets and leather pants are common among men, along with vests and button shirts. Women usually wear layered skirts or pants with a blouse, and occasionally a vest-like bodice. For more formal occasions, elegant dresses and crisp jackets are worn.
TarithThe Tarith are a race of humanoid warriors with a vaguely feline appearance. Tarith have a soft layer of extremely fine fur covering their bodies, similar to, but more dense than, the hair covering human arms & legs. This fur is generally a shade of brown, ranging from deep chestnut to light tan. Tarith also have more hair than humans, and generally tie it up in a ponytail, or hung loosely in a braid. For formal occasions, it is a matter of pride for a Tarith to have his or her hair braided in an intricate pattern and still remain long enough to hang behind the neck.
Other than a somewhat beast-like face and delicate fur, Tariths closely resemble the Patwin, with 5 fingers on each hand and five toes on each foot. Their nails do grow slightly thicker than the average human’s, but are not usable as true claws, and are generally kept trimmed close to prevent chipping. Their body is overall more solid and compact when compared to humans, with the average Tarith standing about 5 feet tall and weighing approximately 200 pounds. Female Tarith are slightly taller and thinner than males, but not by much.
Tarith live to be about 180 years old, with children reaching maturity around their 20th birthday. As they age, their hair and fur fades towards a light gray-blonde, with no signs of baldness. However, most Tarith make an effort to dye their hair if it begins to “go gray”, as this is seen as a sign of age and weakness. As the Tarith reach old age, they go through a change known as “The Silence”. After this change, which takes place around 160 years of age, a Tarith will suddenly lose most of his balance and coordination, along with most language skills. Suddenly, over the course of a month, the once healthy Tarith becomes unable to contribute to the Tribe, and is barely able to provide for himself. Because of this, many Tarith leave their companions and seek out a place to die quietly and in solitude.
The Tarith are all masters of the hunt, and are trained from youth to wield either the sling, boomerang, or Tonrar (a unique weapon described in chapter 5) as a ranged weapon. This skill is reinforced through a number games and sports that utilize these weapons. For melee weapons, the Tarith generally prefer to avoid piercing weapons, and only occasionally use slashing and edged armaments. This general preference for clubs hammers, and maces is not a social rule and any weapons are allowed, but training in swords or other piercing weapons is difficult to find among purely Tarith groups.
The current fashions of the Tarith are rather simple and functional, with earth tones being popular. Everyday clothes usually consist of a basic shirt or tunic, and either thick kilt/skirt or loose pants. This outfit is complimented by a shoulder-band decorated with the Tarith’s Tribe markings, and simple low boots or leather shoes. Formal attire is generally similar, but decorated with a variety of colors, intricate designs, and small gold highlights. This formal clothing is somewhat similar to a ‘military uniform’, with subdued colors and clean lines, rather than any flashy designs and glamour.
NamidThe Namid are the oldest race in Patamon Valley, and have adapted to its ever-changing features. Namid are tall, thin humanoids with faintly grayish skin and long, delicate limbs. The Namid tend to have large rounded eyes with slightly elliptical pupils, and can see quite well in shadows. Their hands only have four digits, instead of five, with three fingers and one thumb. Namid feet have five digits, and are usually slightly webbed with very small flaps of skin. Their hair is usually soft and very fine, and tends toward silver-blonde or light gray-brown in color. The Namid live to be about the same age as humans, with the eldest reaching almost 150 years old. As they age, their skin becomes thinner, and fades to gray.
Namid are quite at home near the water, and many are able to accomplish a minor form of shape shifting with practice. This shifting allows the Namid to increase the webbing in their hands and feet so that their extremities become like a duck’s feet. Namid are also able to breathe water, up to a point. When a Namid is underwater, he or she may breathe normally, but this activity is very strenuous. However, this allows the Namid to cross watery terrain with the same loss of Stamina as they would when walking through other lands.
The popular fashion of the Namid consists of flowing robes and very comfortable outfits. Males generally wear loose-sleeved shirts of cotton or silk and tighter pants, or a robe. Women’s clothing is either a loose robe or dress, or else a sarong and blouse made of silk and fine cloth. When more formal dress is required, the Namid often dress in elaborate robes and gowns trimmed with silver and shimmering ribbons, and adorned with sparkling jewels.