Item quality (Duplicate Thread Reject)

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Doug R.
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Item quality (Duplicate Thread Reject)

Postby Doug R. » Thu Nov 17, 2005 11:48 pm

Right now, the benefit of being highly skilled at making things is that they are made faster. However, what if the items produced were of better quality? All it would mean is a single variable word added to the descriptions of items:

If the manufacturer was:

Akward: Poor
Novice: Cheap
Efficient: Average
Skilled: Quality
Expert: Elegant

Those are just suggestions, but you get the idea.

Here it would be in action for leather pants:

a set of [Poor/Cheap/Average/Quality/Elegant] form fitting pants made of cured leather cover the legs. They seem well stitched and durable;

This would add a whole new dimension to the game for merchants (I don't want to by that crap, go do something you're good at!). Also, depth could be added by setting the current decay rates as Average, and making cheap and poor items decay faster, and Quality and Elegant items decay slower.
Hamsters is nice. ~Kaylee, Firefly
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Sho
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Joined: Fri Dec 26, 2003 4:05 am

Postby Sho » Thu Nov 17, 2005 11:58 pm


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