Dragging from project (/ activity)
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- Jos Elkink
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Dragging from project (/ activity)
It should be possible to drag someone away from a project, with the same physical / strength requirements as dragging into a building/vehicle, without actually dragging that person into something. Just to make the project participation stop.
- melbi
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- Nick
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- EchoMan
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One of my chars is in a position right now where it would be great to be able to drag some new spawns away from our rice field. We're just now waiting for these three newspawns to finish farming their tons of rice, haul it in the rear compartment of their 18-wheeler and head off, before we can get to our only food supply again.
But on the other hand, maybe you should only be allowed to drag someone off from a project if its repeated more than once and/or extends over a full days work? Otherwise it could get really tiresome if someone hates you and don't want you to finish wahtever you're working on.
But on the other hand, maybe you should only be allowed to drag someone off from a project if its repeated more than once and/or extends over a full days work? Otherwise it could get really tiresome if someone hates you and don't want you to finish wahtever you're working on.
- Sho
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- KVZ
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I have suggested this too In one of gathering limits thread.
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- Chris Johnson
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