Lockable Containers on Boats

Threads moved from the Suggestions forum after implementation

Moderators: Public Relations Department, Players Department

Talapus
Posts: 1452
Joined: Thu Jun 02, 2005 9:05 pm
Location: Montana

Postby Talapus » Tue Jun 28, 2005 2:58 am

Can two boats of the same type dock to each other? Like a longboat to a longboat?
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Tue Jun 28, 2005 3:06 am

Talapus wrote:Can two boats of the same type dock to each other? Like a longboat to a longboat?
No. Anthony explained that somewhere...
User avatar
Black Canyon
Posts: 1378
Joined: Tue Jun 22, 2004 1:25 am
Location: the desert

Postby Black Canyon » Thu Aug 25, 2005 4:56 am

I actually thought that this had been implemented, as I came across a recent situation involving a longboat with a cabin. Unfortunately, I now realize that this was merely a cruel joke..... a boat with a cabin that had been built back when it was indeed possible.

So....... I am bumping this, as I am sure that it is only an oversight that lockable cabins and containers on boats are not listed under "Accepted Suggestions" :P
User avatar
theguy
Posts: 489
Joined: Sun Sep 11, 2005 5:23 pm

Postby theguy » Sun Sep 25, 2005 4:45 pm

i know that lockable contaners would be useful on boats but it would remove pirates completly they wouldent attack other boatsbecase anything worth robbing would be in the lockeable contaner
Blog: http://undercontrol93.blogspot.com/

returner wrote: so I could probably make a Cantr III in my spare time :P

Well where is it?
User avatar
Sunni Daez
Posts: 3637
Joined: Sat Oct 16, 2004 1:33 pm
Location: ~A blissful state of mind~

Postby Sunni Daez » Sun Sep 25, 2005 4:54 pm

No..it would just make it harder for them :evil: Locks can still be broken...and with the change of the boats docking to boats, now needing keys for both ships...the lockable containers are not as necessary to stop Pirates...but if you transport people...having a lockable container would be nice
Image

Run...Dragon...Run!!!
User avatar
theguy
Posts: 489
Joined: Sun Sep 11, 2005 5:23 pm

Postby theguy » Sun Sep 25, 2005 4:57 pm

possibly but when transporting you would probley be wearey of a man/women with a big saber and wouldent let anybody with killing powers on the boat with you so if they tryed to steal you would kill them before they could say "*** i was so close"
Blog: http://undercontrol93.blogspot.com/

returner wrote: so I could probably make a Cantr III in my spare time :P

Well where is it?
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Sun Sep 25, 2005 4:57 pm

Well whilst not a sign of offical acceptance , there is a Flyspray task (#211) which includes the ability to lock containers regardless of where they are .

It's definately something which ProgD are aware of
User avatar
Sunni Daez
Posts: 3637
Joined: Sat Oct 16, 2004 1:33 pm
Location: ~A blissful state of mind~

Postby Sunni Daez » Sun Sep 25, 2005 5:24 pm

:D :D :D :D Great!!
Image



Run...Dragon...Run!!!
User avatar
theguy
Posts: 489
Joined: Sun Sep 11, 2005 5:23 pm

Postby theguy » Sun Sep 25, 2005 5:26 pm

but can you put contaners on boats at all i thought that was what this was about there is alredy a lockeble draw in the furniture dose it not work on boats or is it that contaners but not funiture can be build on boats what is wrong
Blog: http://undercontrol93.blogspot.com/

returner wrote: so I could probably make a Cantr III in my spare time :P

Well where is it?
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Sun Sep 25, 2005 6:38 pm

All containers and all items of furniture can be built on boats (if there is enough room) with one exception, and that is the lockable drawer which currently must be built in a building

However the lockable drawer (and mailbox) can be locked and unlocked but you can't put anything in them . This feature has yet to be implemented
User avatar
Sunni Daez
Posts: 3637
Joined: Sat Oct 16, 2004 1:33 pm
Location: ~A blissful state of mind~

Postby Sunni Daez » Sun Sep 25, 2005 7:07 pm

A bit off topic...but if I can build a primative smelter on my boat...why can't I build a simple spindle?
Image



Run...Dragon...Run!!!
User avatar
theguy
Posts: 489
Joined: Sun Sep 11, 2005 5:23 pm

Postby theguy » Mon Sep 26, 2005 6:47 am

what thats really weird having lockeble contaners that you cant put stuff in but if they implemt it i suposse it would be ok
Blog: http://undercontrol93.blogspot.com/

returner wrote: so I could probably make a Cantr III in my spare time :P

Well where is it?
User avatar
the_antisocial_hermit
Posts: 3695
Joined: Thu Sep 23, 2004 4:04 pm
Location: Hollow.
Contact:

Postby the_antisocial_hermit » Mon Sep 26, 2005 7:07 am

:? It's not weird... If you go on real boat, most likely there are many lockable things on it... Of course it depends on the type it is as to what kinds of lockable things are on it, but still it's no different than packing a trunk, locking it and dragging it onto a boat for travel purposes...
Glitch! is dead! Long live Glitch!
Remember guys and gals, it's all Pretendy Fun Time Games!
User avatar
Seeker
Posts: 371
Joined: Mon Sep 19, 2005 12:35 am
Location: Australia

Postby Seeker » Tue Sep 27, 2005 3:03 am

I think there should be a specific type of room to build like a ships cabin and through there you control the boat. By building that you are making a room around the steering wheel.
User avatar
formerly known as hf
Posts: 4120
Joined: Wed Aug 04, 2004 2:58 pm
Location: UK

Postby formerly known as hf » Tue Sep 27, 2005 3:48 pm

Seeker wrote:I think there should be a specific type of room to build like a ships cabin and through there you control the boat. By building that you are making a room around the steering wheel.
I think almost exactly the same wording was used to suggest this somewhere else, alongside the five other times it's also been suggested...

Return to “Implemented Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest