Point at objects
Moderators: Public Relations Department, Players Department
- Crosshair
- Posts: 1255
- Joined: Sat Feb 05, 2005 9:05 pm
- Location: Brighton, UK.
- Jos Elkink
- Founder Emeritus
- Posts: 5711
- Joined: Mon Jul 14, 2003 1:17 pm
- Location: Dublin, Ireland
- Contact:
- Elros
- Posts: 1511
- Joined: Sat Jul 22, 2006 5:41 pm
- Location: South Carolina, USA
Crosshair wrote:People have got to other language thingies from their own now?
He meant to say, "Players have travelled to other language continents on thier own now?".
For instance they spawned on the English continent and travelled to the Russian continent. He said that in response to what someone else said about comunicating hunting laws to people that do not speak the language.
At least I think this is what he was saying.
Every action has a consequence.
- wejdas
- Posts: 172
- Joined: Sun Apr 02, 2006 8:45 am
- Location: Kaunas, Lithuania
Elros wrote:He meant to say, "Players have travelled to other language continents on thier own now?".
If that was the question, then yes. Some of the nations in neighbouring continents have intermixed to a great extent already. And we have a lot of communication problems. Pointing at things, including animals and resources would be a great help.
- Elros
- Posts: 1511
- Joined: Sat Jul 22, 2006 5:41 pm
- Location: South Carolina, USA
-
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
Re: Point at objects
Is there an update to this...? I think at least just pointing to projects would be great.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Point at objects
I'm creating a task for this in the ProgD forum. That doesn't mean someone starts working on it right away, just that it's in the pipeline of stuff to do.
-
- Posts: 383
- Joined: Sun Jan 22, 2012 6:07 pm
Point on project
Its would be good, if you could point on project to show somebody where he should work, or where to look closer.
Now, when ordering people to work in some work there is a problem. As game is translated in polish, but projects are not. So when i say where they should work i need tell them polish name hoping they will find correct one on list, or use name from list, and use language that this character don't know. Pointing on project make it very simple, because you can point on person and then where he work. No need even to speak anything, so language is no longer problem, and you can believe me that now is a big problem.
Now, when ordering people to work in some work there is a problem. As game is translated in polish, but projects are not. So when i say where they should work i need tell them polish name hoping they will find correct one on list, or use name from list, and use language that this character don't know. Pointing on project make it very simple, because you can point on person and then where he work. No need even to speak anything, so language is no longer problem, and you can believe me that now is a big problem.
- Greek
- Programming Dept. Member/Translator-Polish
- Posts: 4726
- Joined: Mon Feb 13, 2006 5:41 pm
- Location: Kraków, Poland
- Contact:
Re: Point on project
It's already suggested and accepted. Madfish was working on pointing at everything task, but I took it when he passed away. Do not expect to see it soon ;d
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
- Chris
- Posts: 855
- Joined: Sat May 05, 2007 1:03 pm
Re: Point on project
Did Madfish die (which is what "passed away" means) or just quit Cantr?
-
- Posts: 383
- Joined: Sun Jan 22, 2012 6:07 pm
Re: Point on project
He had hart attack
(not log in for too long time )
So erase this topic then. Many ideas are in my head and not sure if i saw them or figure out new ones. Just sharing those that can be useful and liked by most.
(not log in for too long time )
So erase this topic then. Many ideas are in my head and not sure if i saw them or figure out new ones. Just sharing those that can be useful and liked by most.
- Snickie
- RD/HR Member/Translator-English (LD)
- Posts: 4946
- Joined: Tue Jul 06, 2010 5:28 pm
- Location: FL
Re: Point on project
I kind of think GreeK meant that Madfish quit PD. Madfish posted just a week ago, but his forum name is regular color now and he doesn't have the "Programming Department" tag under his username anymore.
And yes: "passed away" does mean "died".
</offtopic>
And yes: "passed away" does mean "died".
</offtopic>
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Point on project
He unsubscribed after posting last week.
Merged topics. Please search before posting suggestions.
Merged topics. Please search before posting suggestions.
- Greek
- Programming Dept. Member/Translator-Polish
- Posts: 4726
- Joined: Mon Feb 13, 2006 5:41 pm
- Location: Kraków, Poland
- Contact:
Re: Point at objects
unsubscribing from Cantr = instant death
Pointing at objects, notes etc. implemented.
I'm going to implement pointing at projects also but I'm not sure how could it work in example when pointed project is finished and there is still information about that action on the events page. Any ideas?
Pointing at objects, notes etc. implemented.
I'm going to implement pointing at projects also but I'm not sure how could it work in example when pointed project is finished and there is still information about that action on the events page. Any ideas?
‘Never! Run before you walk! Fly before you crawl! Keep moving forward! You think we should try to get a decent mail service in the city. I think we should try to send letters anywhere in the world! Because if we fail, I’d rather fail really hugely’
-
- Posts: 383
- Joined: Sun Jan 22, 2012 6:07 pm
Re: Point at objects
Greek wrote:I'm going to implement pointing at projects also but I'm not sure how could it work in example when pointed project is finished and there is still information about that action on the events page. Any ideas?
Just like with vehicles. When vehicle leave, there is still information about it, but there is no vehicle right?
Return to “Implemented Suggestions”
Who is online
Users browsing this forum: No registered users and 1 guest