When we talked about visibility of raws stored in container I got the idea for another use of this interface. I thinking about possibility of viewing ships sails in this way. This rather natural that we don't need be at the ship to see her sails.
It's can be first text, before another signs that this ship can have. And maybe in italic font to be easier to recognize. What do you think about this?
For example:
Kastor`s Ship (a brand new Sloop)
mainmast, gaff mainsail, jib
Seeing sails of ships
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Seeing sails of ships
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Re: Seeing sails of ships
As I said elsewhere, I like this idea.
- psychowico
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Re: Seeing sails of ships
Ofcourse it should be visible when ship is on water too. You think we should limit range from we can seeing sails? Maybe 75% of our normal visible range? Including the telescope etc. . Or just standard case: we see ship == we see sails.
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Re: Seeing sails of ships
Actually, on a regular spherical world you might see the sails before you see the ship. I also don't think that we need to make this more complicated than necessary.
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Re: Seeing sails of ships
Implementation won't be too complicated. Ok, so I treat it as accepted.
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Re: Seeing sails of ships
As an addition to this idea: additional names of ship should be visible on sea just like it is when ship is docked to harbour or the coast.
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Re: Seeing sails of ships
Both things are in game now.
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