Do we really need to limit people's minutes?
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- Marian
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I'm even more for this idea now, something has got to be done to at least <i>try</i> to help the lag...the weekend the only time I have to sit down and seriously play and I must have spent half of it staring at the 'Cantr is not available' screen, when I wasn't burning minutes waiting for pages to load. Can the game seriously not handle more then 70 people without freezing up?
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- Dudel
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DOWN WITH MINUTES! I used all my minutes MOSTLY to lag yesterday which isn't fair for gameplay. Which is what the minutes are for yes? To make things fair? Well if my minutes are eaten because of lag while trying to do something that another person somehow doesn't have lag... thats not fair.
In the gaming world the other person would be reported for something even it it was a server issue and the game wouldn't count or a balance would be made BUT in cantr you can't do stuff like that because of its break down.
Minutes don't work with the lag and the horrible load times that happen even when the server isn't lagging. Not to mention, if you are looking for more players this VERY THING will irritate some of us to leaving. *hint hint* I'm not saying just kick minutes out... well kinda I am but I'd rather just not have them EATEN by STUPID SHIT! I have no problem with the minutes but like I've said before... its how they are spent that pisses me off!
In the gaming world the other person would be reported for something even it it was a server issue and the game wouldn't count or a balance would be made BUT in cantr you can't do stuff like that because of its break down.
Minutes don't work with the lag and the horrible load times that happen even when the server isn't lagging. Not to mention, if you are looking for more players this VERY THING will irritate some of us to leaving. *hint hint* I'm not saying just kick minutes out... well kinda I am but I'd rather just not have them EATEN by STUPID SHIT! I have no problem with the minutes but like I've said before... its how they are spent that pisses me off!
- BlueNine
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- Location: Essex, England
Piscator wrote:The time limit only kicks in on the rare, interesting days which is particularly annoying.
That pretty much sums up the point I was going to make...I usually have 60mins clear each day, unless something good happens and then I can't participate in it as much as I would like due to clock-watching.
I also agree with cutting out minutes for a week or so as a trial run...don't see why we have to implement a new and more complicated feature to make us feel better about removing something (plus I don't see how extra tiredness really applies to the minutes issue)
If removing minutes has even a tiny chance of reducing this horrible lag issue then I'd say it warrants a trial just for that!
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