Stone table (in use)

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Rusalka
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Stone table (in use)

Postby Rusalka » Tue Oct 17, 2006 5:08 pm

It is never clear if a machine is in use, unless we try to use it. It becomes really irritating when we have to check 5 stone tables to find that free one (especially when server is not responding quickly). How about marking machines in some way?

Suggested solutions (when machine is in use):
1. the 'use' icon disappear
2. font color changes to gray
3. '(in use)' apears after machine's name (like in tread title)
4. 'use' icon changes into 'busy' icon
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
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Sicofonte
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Postby Sicofonte » Tue Oct 17, 2006 5:13 pm

Wowowow! I support this!
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Marian
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Postby Marian » Tue Oct 17, 2006 5:20 pm

Me too, this sounds like something simple to implement that would help a lot.
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Chris Johnson
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Postby Chris Johnson » Tue Oct 17, 2006 5:23 pm

Moved to accepted suggestions
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Marian
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Postby Marian » Tue Oct 17, 2006 5:27 pm

That was fast! :D
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Rusalka
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Postby Rusalka » Tue Oct 17, 2006 5:33 pm

15 minutes, not bad huh? :)

Just choose the easiest to implement option.
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
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Chris Johnson
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Postby Chris Johnson » Tue Oct 17, 2006 7:05 pm

It's now been implemented

The text (in use) now appears next to machines or furniture currently locked by a project . This text is translatable.
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Sicofonte
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Postby Sicofonte » Tue Oct 17, 2006 7:13 pm

That was fast.
Tyche es una malparida. Espero que Ramnus y Pluto intervengan... o no :P
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Sunni Daez
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Postby Sunni Daez » Tue Oct 17, 2006 7:17 pm

ummmm I am in a building that all the machines say (in use) and none of them are! ...tried to start a project on one and I could.. so it wasn't in use
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Rusalka
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Postby Rusalka » Tue Oct 17, 2006 7:26 pm

And it is already translated to polish :) I've checked serval machines in game, and looks like it works very well. Good job!
Artur wrote:ja chce miec fabryke i czarnuchow w niej a nie dom z ogrodkiem kurna i nie zycze sobie zeby mnie ktos pouczal o graniu w cantr qrka
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Chris Johnson
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Postby Chris Johnson » Tue Oct 17, 2006 7:29 pm

Sunni - that was spotted and fixed a little while ago, let me know if it's still happening
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formerly known as hf
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Postby formerly known as hf » Tue Oct 17, 2006 9:50 pm

woohee...

It's well impressive when things like this go through...
Nice one :)

(Shame it had to be suggested a second time though :P)
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Chris Johnson
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Postby Chris Johnson » Tue Oct 17, 2006 9:53 pm

formerly known as hf wrote:
(Shame it had to be suggested a second time though :P)


ProgD made up for that - Both myself and marol independently coded and implemented this feature this evening - suggested twice ... written twice :lol:
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Sunni Daez
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Postby Sunni Daez » Wed Oct 18, 2006 5:56 am

Chris Johnson wrote:Sunni - that was spotted and fixed a little while ago, let me know if it's still happening


All better!!!!! :lol: :lol: Mahalo!
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Postby Phalynx » Thu Oct 19, 2006 12:00 am

I like this a lot!
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